Casino Rewards Premier Online Casino Loyalty Program
CASINO REWARDS LOYALTY PROGRAM MEMBER CASINOS
Benefits of the Casino Rewards Loyalty Program Guide To ...
casino rewards member casinos
casino rewards member casinos - win
Play Enchanted Oceans™ this weekend and 10 lucky players will be chosen each day to receive £€$100
Exclusive to Casino Rewards member casinos, this 5-reeler is treating to the eyes and the wallet. Set below the waves, submerse yourself in all the shimmering sea has to offer. Land 5 pearl Scatters to trigger 15 Free Spins where all wins are triples, and line up the Wilds to trigger a Mega Win! Free Spins can we retriggered in the Free Spins round too. The magical mermaids are beckoning, their calls will be hard to resist. Will you walk away with the ocean’s treasures? There’s only one way to find out! Play Enchanted Oceans™ this weekend and 10 lucky players will be chosen each day to receive £€$100. PLAY NOW If this week's featured game is not available in your casino, you may participate in this promotion by playing on Tally Ho instead.
Terms and Conditions
TERMS TO QUALIFY:
You must have a real player account and have purchased a minimum (or a total of) €20 in Real Account casino chips during the promotional time period (see rules).
You must have played on Enchanted Oceans to qualify.
You must play at a Casino Rewards Partner Casino to qualify.
The casino retains the sole ability to determine if a player qualifies for this giveaway.
RULES:
The promotional time period is between 12.03 am GMT 28 March 2020 and Midnight GMT 29 March 2020.
10 Players will be randomly chosen to receive €100 per day.
Winners will be notified by email on the first Monday following the release of the newsletter.
Prizes paid into casino account on Monday, 30 March 2020.
If this week's featured game is not available in your casino, you may participate in this promotion by playing on Tally Ho instead.
You must be playing at a Casino Rewards partner casino during the promotion time frame to be eligible.
The Casino will not be responsible for telephone, technical, network, online, electronic, computer hardware, or software failures of any kind, misdirected, stolen, incomplete, late, illegible, garbled or delayed Internet computer transmissions on account of technical problems or traffic congestion on the internet or at any website, or any combination thereof or for incomplete, lost, late or misdirected submissions.
Promotion is valid once per casino account.
Loyalty Points may not be cashed in and must be played at a Casino Rewards Partner Casino.
Wagering requirements apply.
A player must meet the casino minimum deposit requirements depending on their casino of choice.
[Casino Wooddine] 65+ One Rewards Members receive $10 food voucher valid 7AM to 2:30PM
Deal Link Retailer: Casino Wooddine 65+ One Rewards Members can receive a $10 food and beverage voucher valid from 7AM to 2:30PM and participate for a chance to win a share of $1,000 in Free Play prizing from 8AM to 2PM with our Power Bonus Tournaments. Must be a minimum of 65 years of age to qualify. Redeem food and beverage voucher from an Express Kiosk SHUTTLE GTA
18+ password protected. 24/7 pvp. No drop on death. 10x boosted exp and harvest. Insta thralls and pets. Daily and weekly arena events with various rewards. Admin shop. Casino. Online shop. Map room @ every oblisk. . Wonderful Community. New members daily. Join discord https://discord.gg/jngP9X2
Rewards club/casino that allows free pool use to higher tier members?
Are there any casinos or rewards card clubs that allow a local non hotel guest free pool access if they get to a 2nd tier status? I have had mixed and poor results going by the online recommendations of free pool use for locals. I play frequently and make very sizeable sports bets for out of town friends and can get to a 2nd tier status really quickly, but I would like to do it somewhere that will allow me to use the pool when its hot. Thanks
$17 for the exact same sandwich ($15 for rewards members) that my corner bodega sells for $2.50. Welcome to the capitalist horror of an Atlantic City casino breakfast menu!
As a non rewards club member, is it possible to arrange a comped room at a Vegas casino?
I've been to Vegas a few times and have always stayed at Caesars properties. After my first stay I was able to get comped rooms through Caesars travel rewards program. I do lots of gambling while I'm there, the majority of each day is spent playing poker, but I still log a lot of hours at the craps tables too, as well as a lot of wagering at the sportsbook. I typically budget $1000 a day for wagering if I'm there during football season. I know these 3 casino bets don't get a lot of reward points, but it's still enough for comped or highly discounted rooms. Next time I go I want to stay at a MGM resort, likely Mirage or Bellagio and become a M life member. Is there any way to arrange a comped or discounted room based on my intention to do all my gambling at a MGM resort? Or do I just have to become a member and start earning reward points? If this is the case, I'm pretty sure I'd have enough points half way through my stay to get the remainder of my stay comped or discounted.
On the Podium This Week: The Pegassi Osiris Once you’re done washing the sands of Cayo Perico out from between your toes, make sure to drop by the lobby of The Diamond Casino & Resort to give the Lucky Wheel its daily spin and walk away with GTA$, RP, clothing and all manner of mystery prizes. This week’s top prize is that symbol of opulence, excess and reckless abandon: the Pegassi Osiris. Looking for a new home away from home? Lucky for you, The Diamond is offering 35% off the price of both the Master Penthouse Suite and its pursuant Customizations and Optional Extras, including Colors and Patterns, the Lounge, Media Room, Spa, Bar & Party Hub enhancements, as well as amenities like the Private Dealer, Office, Extra Bedroom and Garage. There are also sales on a range of luxe vehicles to flex your status on your peers. See below for the complete list of sales and discounts: Master Penthouse Suite – 35% off Master Penthouse Customizations – 35% off
Floor Plans and Optional Extras, including Lounge Area, Media Room, Spa, Bar & Party Hub, Private Dealer, Office, Extra Bedroom, Garage
Colors
Patterns
Vehicles – 35% off
Vysser Neo
Obey 8F Drafter
Överflöd Imorgon
Lampadati Tigon
Double money and RP on In and Out game mode Prime Gaming Bonuses: GTA Online players who successfully connected their Rockstar Games Social Club account with Prime Gaming by December 13th will get free access to the Kosatka submarine’s Sonar Station, along with GTA$200K just for playing any time this week. Any Prime Gaming members in good standing who do buy the Sonar Station at full price will be given a 100% rebate within 72 hours after purchasing it. In addition, Prime Gaming members receive exclusive discounts: this week it’s 70% off of the Benefactor Krieger and 80% off the Pegassi Tezeract. To ensure access to future benefits, make sure to visit Prime Gaming and sign up.
THE CAYO PERICO HEIST BONUSES
Plus The Heist Challenge Rewards Including a Free Vehicle for All Players and More The Cayo Perico Heist marks a new era for Heists in GTA Online and we are celebrating with a slew of perks and bonuses for a limited time, including a free Dinka Veto Classic for everyone to whip around in, new clothing awards and a special jacket for those who participated in last month’s Community Heist Challenge and so much more. CAYO PERICO HEIST BONUSES From today through January 14th, everyone who progresses through The Cayo Perico Heist – from scoping to taking down the score – will receive special clothing items along the way. Those who complete a Cayo Perico Scoping Mission will receive a rare Manor Tie-dye Tee that is sure to provoke envy from the fashion victims lined up outside Didier Sachs. Completing any Prep Mission for the Cayo Perico Heist, meanwhile, will land you the rare Rockstar Gray Pattern Tee And completing the Cayo Perico Heist finale before the deadline will land you the highly coveted Panther Tour Jacket. All the above bonuses will be available for the next four weeks and until January 14th, please allow 72 hours from completing each mission to receive each item. COMMUNITY HEIST CHALLENGE REWARDS Thanks to the GTA Online community coming together to blitz The Heist Challenge last month, all GTA Online players who play between December 18th – 20th can head over to Southern San Andreas Super Autos to claim the new Dinka Veto Classic for free and to keep.
Be sure to pick up the Veto Classic this weekend before it goes up for sale on December 21st.
And if you were one of the many talented thieves who completed a Heist to help put the GTA Online community over the GTA$100 Billion mark during November’s Heist Challenge, you will receive the Panther Varsity Jacket for your efforts.
Prosper, a crosschain prediction app with working platform and ridiculously low cap
Back in december I came across a small project called Prosper. #Prosper is a prediction market project, just like augur, only much, much better. First of all i'll precise that I am not a member of the project. I'm just smone who does his homeworks and likes to help :) I looked into it superficially and it seemed there was potential so I kept an eye on it until public sale. That is until they canceled public sale to replace it with a mining event, essentially putting their prediction platform to live testing. I decided to participate and mine $PROS. That's when I got convinced this had tremendous potential. I’ll let you hop onto their platform at beta.prosper.so to check by yourself how predictions work, it’s pretty straightforward. You choose a pool amongst the proposed (currently BNB and ETH, many more to come) and predict whether the price will be above or below the ticker displayed. There you go, 2 clicks and you’re in. The predictions are currently closed until next event, which should happen soon. So what makes me think it’s just a wonder in the making? here is what:
1. The team:
- The team is composed of some of the guys from Prometeus labs (which is a backer of the project btw). Their LinkedIn and twitters are public, they make AMAs etc. We’re dealing with some serious guys, settled in the crypto industry for years. - More importantly, their mindset is what convinced me. They’re very focused on delivering their roadmap and more, seem to have a clear picture of where they want their product to go, and how to get there. They also have a good understanding of the tokenomics mechanisms of 2021 cryptos and understand the interest of creation and retention of value in the $PROS token.
2. The investors and backers:
You’ll find a list on the website, but the project seems to have very strong backing, from Prom labs ofc, but also from all the other projects they are working with such as chainlink, Polkadot, Matic etc. And then there is Binance, which is not officially listed, but it is clear to me that they are supporting as a part of the BSC ecosystem. I mean, what project gets listed on Binance when it’s like 3 weeks old ? because yeah , Prosper is listed on Binance already. Also the team is connected through Prometeus labs that has had its own token $PROM listed for years. I would also highlight that their TG (https://t.me/prosperfi) has already 5k+ people and a growing engaged community. That just does not happen with shitcoin projects.
3. The project:
- The project is at the exact spot I’m seeing this bullrun hit: - Crosschain on many altchains, and mainly BSC which is rocketing atm, but also Polygon (matic) and Polkadot. - DEFI: although prediction markets are still a niche in the DEFI, someone you may know thinks they're deemed to take their share of this run (hint: he created Ethereum). - Non Custodial: You make your predictions and claim your gains straight from / to you own metamask wallet (walletconnect will be implemented). Your keys, your money. Best thing? BSC will let you do that for a few pennies of fees. - The DAO: team will let holders and community participate in the project governance. Will become pretty standard in the future of crypto projects, but we have here a DAO that took a huge decision in the very first week of its existence (see tokenomics section), and that is telling a lot about the strength of the project. - It is alive and kicking: the platform has been launched and ran for several days as a beta. It saw tremendous volume (over 18.5 M USD) and generated over 355k USD in fees in less than 10 days. This is absolutely huge, espetially considering those fees are going back to the treasury, feeding the whole project as well as holders pockets. -The UI is miles ahead of the competition. Let’s you literally place a prediction in two clicks. - It has an open road to capture a good chunck of the Prediciton market: competition is either old news and outdated in technology (augur etc.), or just announced and very far from hitting the market (polkamarket etc.). - It has many features on the roadmap, with the main being a mobile app (coming out soon), and sports bets. The team already leaked in an AMA (https://www.youtube.com/watch?v=9IB8s6GtVww) that they have secured a partnership with a huge sports betting site. Its is also developing a unique system of bet insurance, and the possibility for holders to open their own custom pools (i.e. be the casino). - The platform is already ported in Chinese. The fact that china is a gambling addict and bet lover country is news to no one. - Last but not least, they just announced that they will keep making mining events every time the project is ported to a new Blockchain, giving the opportunity to users to get the BC’s native token + to pro holders to pocket even more Pros. When does this stop getting better ??
4. The $PROS tokenomics:
- The Max supply is 100M $PROS. The circulating supply is currently about 4.5M. Here is the repartition and unvesting schedule of the supply: Investors: 4.57M Strategic + 3.4M Seed + 0.25M Presale + 2.01M Private : ½ released on UNI listing in Jan.2021 Seed round: 9 months of linear vesting (0,35% / day), starting from April 14th;Strategic round: 6 months of linear vesting, starting from April 14th;Private round: 8 months of linear vesting, starting from April 14th;Presale round: 3 months of linear vesting, starting from April 14th. Marketing: 10M - 3 months lock-up, after — 10% per month. Community funds: 5M - 6 months lock-up, after — 10% per month. Reserves: 15M - Locked for urgent situations, the community will be notified in advance before unlock; Ecosystem: 12M - 6 months lock-up, after — 25% every 3rd month. Team: 13.38M - 1 year lock-up, 1 year linear vesting period; Staking Rewards: 30M - Remain locked until the binary liquidity program an on-chain aggregation launch. As you can see, we’re not having a cliff release, the team actually changed their initial plans to adopt linear unvesting and help protect the price of the token, and avoid dumps. Equally, DAO voted in the very first week to delay the start of unvesting by 2 full months in order to give time for product and features roll out. With a total of 99% yeses on the vote, it means that even investors probably voted to vest their own tokens longer, which means they’re in to support the project on the long term.
5. Use of the Token:
This is a very important part. As already said, team has taken good measures to increase the value and rewards of holding $PROS. Amongst them are mainly the staking (team leaked: very very soon) and Liquidity providing. We don’t have announcement on that yet so I can’t tell more, but I’m feeling it will be huge as part of the fees collected by the platform will be redistributed to the stakers. Another very interesting use is the DAO vote of course, and the future possibility for the holders to create their own prediction pools and earn fees from them. This is just one of the best use case I’ve ever seen for a token. These are just the first and announced reasons to hold PROS, and with such low circulating tokens I’m expecting the demand to ramp up pretty fast. So these were all the infos on Prosper and $Pros I have, feel free to DYOR : Website : https://prosper.so/ Prediciton platform : https://beta.prosper.so/ Medium : https://medium.com/pooler Main telegram channel: https://t.me/prosperfi Buy $PROS on Binance https://www.binance.com/en/trade/PROS_ETH And UNISWAP https://info.uniswap.org/token/0x8642a849d0dcb7a15a974794668adcfbe4794b56 Before you go I’ll try and help you with one last thing: lets say you saw the value in the project, here is an interesting last info : #Prosper is currently below 10M market cap. Which is ridiculously low for such project. Main competitor is at 160M, and is way behind on pretty much all topics. It is currently one of the very lowest cap listed on Binance. As for the price ? Although it keeps going up at a reasonable pace, i would say that it has a lot of room to grow upward from the consolidation phase it has had for 2 weeks now. The team announced some staking news for as soon as this week-end, and i'm expecting it to move the price considerably.
List of Known Bugs In The Cayo Perico Heist DLC + GTA Online:
To avoid multiple, repetitive post on all the bugs in GTA online, especially since the latest DLC release, this post will contain all the common bugs and will be updated as more are discovered and workarounds are found. Please leave any other bugs you've encountered in the comments below and they may be added to the above list, but please note that this is not meant to be a discussion thread, it's meant to list common bugs so players who encounter them know they are not the only ones experiencing them. Any comments/replies beyond simply listing a bug will be removed, and the user may be temporarily banned from the sub. Before leaving a comment, please review the above list, and the comments below to see if what you're about to post has already been listed or commented on. If you see a comment with the same bug you've experienced, please upvote it so we can see how many others are also experiencing that issue. Posts about any of these bugs will be removed. ​
Bugs related to the Cayo Perico Heist DLC:
Not being able to join friends / error message displaying prompt declaring a certain player hasn’t finished the GTA Online tutorial.
Not being able to deliver various pieces of heist equipment to the Kosatka during missions.
During the Plasma Cutters mission, taking a picture of the heist prep board in the safe house won’t register and you can’t send it too Pavel to progress the mission.
During the RO-86 Alkonost Plane delivery mission and the Velum delivery mission, the delivery checkpoint will be stationed at the casino, either the garage, front door, or music locker enterances will be highlighted.
During the Longfin boat delivery mission the delivery checkpoint will not register the Longfin once it has reached it destination.
When poisoning the water tower on Cayo Perico, players have reported either themselves or other players dying randomly.
When hacking into El Rubio’s compound, players have reported being stuck on a static as the game loads the cameras in the compound.
When quitting GTA Online after doing a Cayo Perico Heist mission prep, the game won’t save your last prep, requiring you to do it again.
The Cayo Perico primary target value will sometimes not display correctly and there as issue the incorrect amount of money for stealing the primary target on hard mode.
In the Cayo Perico heist finale, selecting the drainage point as your entrance into the compound won’t register correctly on your map, with the highlighted icon being the main entrance rather than the back.
All of the Pariah’s spoilers won’t display visually for any player.
When using the track pad to open the interaction menu on the PS5, the game soft locks you out of using your interaction menu again.
When escaping the compound, sometimes the boats at both the main dock and north dock won’t spawn.
Killing the juggernuat may cause the alarms to go off in the compound, even if done stealthy.
Both the Tom Conners missions and the English Dave missions sometimes bug up and don't allow you to deliver an objective to the yellow circle.
When entering the compound, plyers are reporting disconnects, either the host of the heist leaves the game or another team member will leave randomly.
When leaving the compound, the game will not give you a way to escape, leaving you softlocked in the compound.
In the heist finale screen, platers report not being able to buy a heist support crew.
When completing the Cayo Peico heist, players report that they discount from the game as soon as the heist is finished, leaving them without their payment.
Some players report that the payouts are incorrect when being divided out to players, as an example, a 30/70 payout will change to a 15/85 payout when the heist ends.
Some players report losing their payout as soon a they reset the game.
Prep missions for the Cayo Perico heist will not start randomly.
During the Alkonost setup mission the laptop needed to progress the prep mission will not spawn.
During the Alkonost setup mission the plane will start smoking instantly when leaving the hanger, causing the plane to prematurely blow up before the mission ends.
When scoping out Cayo Perico for the second time, (steal the plane from the drug dealers,) the yellow dot mission marker will not display, not allowing the player to fly to Cayo Perico.
During the scope-out mission for Cayo Perico, players report the supply truck not spawning in.
When collecting the Chakra Stones for English Dave, collecting all he stones will not prompt the next mission objective.
When trying to obtain the safe codes from the head of security the casino penthouse, players report the main target not spawning, effectivly softlocking the player in the penthouse.
"Invisible guards" patrol the compound after you rob it, resulting in your player character getting caught.
Guards will sometimes not show up on the radar when on the Cayo Perico heist finale.
Players report different weapon loadouts, entry points, and exit points on the final heist rather than what they choose on the finale screen.
Players report that when entering the drainage pipe and surfacing into the compound, the game breaks stealth and puts you into combat.
The Madrazo files will sometimes get replaced with an entirely different target all together on a first run of the Cayo Perico heist.
Delivering anything to the Music Locker will sometimes not work.
Bugs related to the Casino Heist DLC and GTA Online Broadly:
Cannot deliver heist prep equipment: The vehicle will enter the yellow circle and nothing will happen.
Cannot deliver product from businesses: The drop/delivery won't register, or you enter the delivery circle and it won't register.
Cannot deliver Business Battle goods: Will not register when entering the yellow circle.
Falling through the map.
Getting stuck in the man trap or spawning under the map during the Casino Heist, or being disconnected.
Oppressor MKI, or any car floating in the air.
Flying over the water and respawning on the beach.
Changing lobbies but being put back into the same one.
Not receiving Elite bonuses after completing the Casino Heist.
Starting a Casino Heist and having no objective point on the map, causing players to have to leave the lobby.
Having to setup the Arcade again after previously doing the setup mission.
Vehicles/aircraft not spawning after being requested either from the mechanic, Ms. Baker, or through the interaction menu.
Nightclub technicians will stop producing certain products.
Certain vehicles losing their resistance to rockets/explosives. MOC, Avenger, etc...
Infinite loading screens
White screening during the Casino Heist end screens.
Heist cuts not being properly distributed after completing Heists.
Casino Heist being stuck once you leave the arcade: Can't move, etc...
Rewards in Arena Wars, or other jobs, not being properly calculated for the person in first place.
Trade prices not unlocking after completing the Casino Heist.
When searching for a casino heist through quick job in your cellphone, there's a chance it bugs out and upon joining the room, you're unable to see the finale board where you'd normally see the percentages and ready status.
On silent and sneaky, there's a chance the guards that are supposed to be moving around and patrolling stand completely still. This is both helpful and annoying in different parts of the heist and if you haven't got duggan shipments completed, you're pretty much fucked or forced to get creative.
On Big Con, sometimes the exit disguises don't spawn even though the run was done completely undetected (I've experienced this with gruppe sechs entry).
When collecting daily vault, sometimes it might happen that you get stuck in the animation without being able to stop.
The stockade sometimes spawns in the wrong arcade.
Getting stuck in an endless dancing loop during the Casino Heist setup for the level 2 keycards.
Incorrect getaway vehicles will spawn for the Casino Heist.
In Sumo(Remix) the wrong team will be awarded the win.
Mechanic will sometimes not spawn and the player will not be able to modify their vehicles.
MC business raids not sending message to players.
Dying during the explosives prep mission for the Casino heist can lead to a long, or infinite respawn.
During the Prison Break Heist Rashkovsky will not move, be invisible, or die after parachuting from the plane at the end of the Heist.
$ACAC Merging w/ Playstudios - Undervalued MGM-Backed Online Gaming/Gambling/Return to Normal Play?
Wondering what everyone's thoughts are regarding Playstudios merging with ACAC. Seems to have oddly dropped below even where it was when it was in the rumour stages. Here are some of the investment notes I've gleaned from my research. Please help provide more bear (or bull) cases if possible! Summary ⦁ Online gaming company with major backing and investments from MGM Group, Blackrock, Activision Blizzard, and Neuberger Berman ⦁ Playstudios' game profiles include: myVEGAS Slots, POP! Slots, myKONAMI Slots, myVEGAS Blackjack, and Kingdom Boss + myVEGAS Bingo coming soon ⦁ >100M lifetime app downloads ⦁ 4.2M monthly active users From PlayStudios investor deck ⦁ 56 minutes playtime/day (more than TikTok, YouTube, etc. as per Skillz' research), fairly comparable to Skillz as well (their data below) Skillz data on minutes per user per day - Playstudios is 56 minutes/day ⦁ Unique loyalty rewards program that engages sticky user base by providing free rooms, meals, drinks, at many Las Vegas resorts such as Bellagio, Aria, MGM, Luxor, Mandalay Bay, etc., as well as exclusive gambling room access in select casinos ⦁ Valued at $1B enterprise value at NAV ⦁ Using capital injection to develop new apps, M&A with other gaming companies Bull Cases ⦁ SPAC Management group is quite stacked and very heavy on online gaming, and gambling sectors ⦁ Co-CEO Edward King has experience at Morgan Stanley as Managing Director and Global Head of Gaming Investment Banking ⦁ Co-CEO Dan Fetters also has experience at Morgan Stanley as Managing Director of M&A ⦁ EVP of Acquisitions Chris Grove is a partner at Eilers & Krejcik Gaming ⦁ Chairman Jim Murren former CFO, Chairman, and CEO of MGM for over 20 years (12 years as Chairman, CEO) and led the recovery of MGM post-financial crisis. Currently also Chairman of COVID 19 Response in Neveda ⦁ Other Board members include the President and CEO of the Boston Red Sox and Chief Exec. of Fenway Sports Management, Senior VP of Monumental Sports and Entertainment, former CEO of ShooWin, and FoundeCEO of Sydell Group (lifestyle hotel chain) ⦁ Playstudios exec. team also all have long history of gaming, and gambling sectors ⦁ TAM of mobile gaming only set to continue to grow YOY ⦁ Loyalty program appears to be very sticky for Vegas visitors, as well as offering a clear value add for even non-gamers to participate (free drinks, hotel stays, etc.), and causing a virtous cycle from user app engagement -> real-life reward redemption -> resort app offers -> and back Virtuous Cycle - from PlayStudios investor deck ⦁ Undervalued in terms of PS ratios comp. to other mobile gaming companies (Zynga, Playtika, etc.), and EBITDA basis ⦁ History of strong app development and revenue growth without major capital injection ⦁ History of profitable business model, stronger revenues than a Skillz ($270M for Playstudios v. $255M for Skillz) Revenue Growth and DAU Chart - from PlayStudios investor deck ⦁ All apps have strong user experience and reviews are exceptional ⦁ Very large amount of shares set to exit lock-up 12 months after de-SPAC ⦁ During the lockdowns, the global market for social casino games grew 24%, indicating a strong hedge play against another locked down economy ⦁ Massive list of partners Partners List - from PlayStudios investor deck ⦁ Very valuable subset of audience From PlayStudios investor deck Bear Cases ⦁ Perhaps one of many entrants into an industry of very high competition ⦁ EBITDA near-term is not super strong ⦁ Some SPAC cash usage not ideal ($150M going into founder's pockets) ⦁ Not in a very hype sector like EV, Space, etc. TLDR: I think Playstudios is under-the-radar, competitively differentiated, and undervalued comp. to other mobile gaming companies right now at ~$11.20/share, and see near-term upside as a long-hold given the major partners and big names behind it (MGM primarily, Activision Blizzard secondarily). Disclosure: 5000 shares of ACAC Disclaimer: I am not a financial advisor... do your own due diligence.
Changes I hope could be made to the Legendary edition
I know the Legendary Edition is not a remake. But there is a slight bit of hope that there will be some changes made. Here is what I’d like to hopefully see changed in the Legendary Edition ME1
Give us Spectre Armor. We have Spectre like weapons, so armor would be good. Although I will still settle for Colossus X
On the Cerberus levels, let the Cerberus troopers have Cerberus Assault Armor and give us a Cerberus officer or scientist to face with dialogue. I especially want someone from Cerberus to mock Kahoku and we get the choice to shoot them dead for it.
Reward us the Intai'sei Apartment if we complete all of Hackett's Sidequests. I know Pinnacle Station is lost. But maybe there is SOME hope that we could be rewarded the apartment anyway.
ME2
I want more of a reaction from The Illusive Man for us shutting down Cerberus' projects in the first game during our first meeting. Something like "Although you have been a thorn in Cerberus side two years ago while we were trying to understand and control the Thorian, Husks and Rachni, I am willing to put that behind us and start anew."
After accessing the M-44 Hammerhead and completing the Firewalker pack, we’ll get to explore planets and mission with the Hammerhead
Give us the option to remove Jack and Thane’s shades in the Alternate Appearance pack
ME3
Ashley keeps her hair in a bun. Her casual outfit is the typical Alliance Crewman uniform Shepard starts out with. Ashley’s default armor is the Phoenix armor and her alternate armors are any full body armor. Ashley is not Miranda, she did not need to wear less and less hair. Ashley would only let her hair down in the romance scene. Also give Ashley more interactions on The Normandy. Ashley should have crew moments with Joker, Adams, Ashley at the monument mourning those who died with the original Normandy, Liara, Tali and Garrus.
We would see Tali’s face on Rannoch. When she unmasks we actually see it. Oh and if we romance Tali we get to see her face again in the romance scene.
Michael Beattie voices Mordin
Give us a James and Javik romance. Femshep and James flirting was great and I was disappointed that Shega fans were deprived of a romance and instead given a terrible one night stand that comes off as date rape. Shepard and Javik are kindred spirits and they did nothing with them. Maybe start off a romance after the memory shard scene. If Javik activates it, Femshep will hold his hand and Javik is moved by this and it is the start of Shavik!
No blinking Thane
Keep Kelly Chambers as she looked in ME2 before she changes her appearance
Liara says Jack’s full name
Better romances for the ME 2 Squad romances. No cut to black shit. Give us a build up. We make out and it looks like we are about to get in bed and then cut to black. Jack, Miranda, Garrus and Tali deserved better. For example. Jack clears out Purgatory and Shepard and Jack has the romance scene in the bar. Miranda, same as we got but in more time before cutting to black. We see Tali’s face before she pounces on us. More tender moments with Garrus before cutting to black.
Make Miranda and Jack Squad members. I don’t see why not. Taking away Miranda from the squad was one of the dumbest decisions of the game. Jack could’ve coordinated her students from the Normandy while still helping Shepard out.
Add the ME2 squad members to the Citadel DLC story. Again, why? Why wasn’t Jack, Miranda, Grunt, Samara, Jacob, and Kasumi not added? I understand that the voice actor for Zaeed died, so there is no chance of Zaeed being added. But why not REALLY making it feel like Team Hammerhead by actually adding the ME2 Squad members to the Citadel DLC before the party? Especially in bringing a date to the casino mission!
Give more context to the ending or at the very least explain it’s due to dark energy, not AI and organics and explain that EDI could be rebooted and the Geth could be rebuilt.
Actually show our War assets at work and in the ending show us the affects of our choices instead of a slideshow. I want to see how we improved or hurt the galaxy.
This match bears the dubious honor of being the first in T5 not to strike the eight-vote threshold set in T3, meaning that the total value of each vote is reduced so to prevent extreme disproportionate leads. Luckily, it was a tie anyway, at 3.5-3.5.
In the aftermath of the fight, there wasn’t much left of the stage - crystal, fungus, and scrap alike had all built up, scattered around the arena, and in the center of it all stood Funk Odyssey, skidding her bike to a halt after having eked out a victory at the last moment. Klein and Funk both stood near each other, both breathing heavily and trying to recover after the tiring ordeal, amid a roar of applause from whoever was there to watch the exciting fight. “AAAAND, WE HAVE A WINNER! A ROUND OF APPLAUSE FOR FUNK ODYSSEY! Wait, why’s the mic-” Cairo stopped in confusion, the microphone that was amplifying their voice cutting out all of a sudden. Shifting a glance towards the producers on set, it seemed like they weren’t aware of what caused the problem either. Confused murmurs could be heard from the stand users on-set. Okay, this was a technical error, but this was obviously salvageable - Cairo’s dealt with worse in the past, so- The already bad situation turned worse when the lights cut out entirely, the speakers in the warehouse humming to life again, though not by the hands of any of the crew members. A second later, a synthesized text-to-speech voice could be heard over the speakers. “HELLO, CITIZENS OF LOS FORTUNA. THIS BROADCAST IS BEING HIJACKED. ” What the fuck. Looking at one of the screens by the edge of the warehouse previewing the stream, Cairo could see that the stream’s been taken over entirely by whoever it was that did this, with them currently displaying some kind of placeholder image of a shrouded figure. Wasting no time, Cairo left the two combatants and made their way over to the filming crew, trying to figure out what the hell was happening and how it could be stopped. “WHETHER DUE TO MALICE OR WILLFUL IGNORANCE, BEING SO NORMAL AND ITS CREW HAVE BEEN COMPLICIT IN VARIOUS CRIMES, BOTH DURING AND PRIOR TO ITS RUNTIME.” Funk could hear the murmurings of stand users around her, and of Cairo and the rest of the crew trying to figure out what exactly was going on and how to stop them. Was this Peter’s doing? Was that why he needed her to be here? Funk remembered hearing him mention the source for this investigation of his a few times - apparently he’d been working with a “Jesse Jefferson'' from the Agricultural District who’d gotten his hands on a flashdrive made by Nova Nascens containing this information, and thanks to Peter’s skills (combined with some stand magic from that magic house Jesse lived in that repaired the hard drive every time it literally exploded in their faces). Meanwhile, it seemed like the show’s producers were still struggling to regain control of the stream. “CAIRO HAS BEEN COMPLICIT IN PROMOTING UNREST WITHIN THE INDUSTRIAL DISTRICT, WORKING ALONGSIDE ODIN TO SEND STAND USERS TO FIGHT WITH LOCAL UNIONS, LEADING TO RECENT RISING TENSIONS IN THE AREA.“ “FURTHERMORE, OTHER MEMBERS OF STAFF HAVE COMMITTED VARIOUS OTHER CRIMES, BUT NONE AS MUCH AS THIS SHOW’S LEAD CAMERAWOMAN - CAROLINE JEFFORDS.” The screen shifted to an image of a brown haired woman, who Funk could only assume was caroline. Then, it began shifting to a series of other, well-laid graphs, documents, and images, all presenting evidence for the accusations shown up until now. “OVER THE YEARS, THIS WOMAN HAS COMMITTED COUNTLESS CRIMES ALL FOR THE SAKE OF PROFIT USING HER STAND - SPYING ON FIGURES OF NOTE FROM WITHIN THE CITY AND SELLING THE INFORMATION TO THE HIGHEST BIDDER, REGARDLESS OF INTENT, AND COVERING UP CRIMES AND TAMPERING WITH SURVEILLANCE FOOTAGE FOR A PRICE. OF NOTE, EVIDENCE RELATING TO THE RECENT AND TRAGIC DEATH OF THE LATE ANDRÉ TIFÀNI HAS BEEN TAMPERED WITH IN ORDER TO FURTHER SHIFT THE BLAME ONTO-” The feed cut off entirely, power having simply been cut to the building entirely. If Peter had found a way to make the stream continue even after this, Funk wouldn’t be able to see it. For a moment, the warehouse was dead silent. Then, murmurings began between the various stand users in the audience, no one knowing what to make of this information. Regardless of whether the feed was cut or not, one thing was clear - The damage had already been done, and the truth had come to light. Surprises are everywhere, and there’s still yet more mysteries to be uncovered. Two boys have found doubles of themselves, who’ve lived their same lives yet all within the bounds of the city, and the four are now fighting. You only have a few hours left to vote in that when this goes up. Scenario: Sound’s Garden - Alexander Dickinson Amphitheater - Early Evening The entrance to the theater which had, months ago now, put on one of the greatest shows in the city’s history had again been filled with eager people, wanting little more than to enjoy yet concert by Metra Doria, or “TD/MD”; it had been the first in a little while, her last appearances onstage being a string of benefit shows she’d performed for immediately after the destruction of Capital Island. They weren’t bad, critics had said, but far from her best work, as though spending several weeks kidnapped by the head of a citywide crime ring had affected her ability to perform or something. Regardless, though, there were good feelings about this one, as since that fateful day, there hadn’t been a single bad show at the Alexander, and the local interview cycle had Metra come across as so much more genuinely excited than she had been, even if she also did publicly express her frustrations with the fact that, thanks to some act of sabotage, a leaking of information, the arrest of one Toby Fox had been subverted, and he and several of his buddies were still free to wreak their havoc. Guy Manuel-Mota wasn’t much one to complain about a gig, whatever that job happened to be, and though he’d known the unscrupulous nature of his client, the garish Tigran “Golden” Sins, he also knew exactly how much money the guy had, so when he said that he and Fox had wanted a man on the ground at the stage out of fear that somebody might attack Metra, that even if he was trying to move past his affections for the girl, he’d still wished to keep watch over her, quietly. If it was true, creepy. If it was a bold-faced lie, at least Guy knew damn well that they were good for their money if they had Seido fucking Shuto on retainer. Either way, he knew he’d get paid as long as he didn’t fuck up. As Guy walked up to the ticket-takers, corralling eager audience members forward, he noticed them offering strange shiny wristbands to every single person who walked by, telling them “wear it if you want!” and finding, every time, that they just sort of mindlessly nodded and did just that. When it came to be Guy’s turn, then, of course, he was much the same, accepting it and holding it in one hand, his stub in the other, as he looked the fake-gold, glittering accessory over, tilting his head as he noted the words, very subtly engraved, on it:
IWILLPLAY
“So… That’s your game, huh?” Guy asked, shrugging and slipping it on just like all the rest. He saw where this would go from here, and figured that what the guy paying him wanted was for him to play along. “Uh, sir-” The ticket taker murmured and stammered at somebody, “sir, please, you can only take one! W-we need enough commemorative wristbands for a full house, so please-” “Fuck off,” the pink-headed, ornery showgoer declared, yoinking the entire box away and fishing out several, putting a few all over his hands, “I want ‘em all!” Huh… Guess that’s ‘trouble,’ right on cue. Should I lead him somewhere alone, or just wait for something, or..? Before he could formulate a plan of action, Guy blacked out for what felt like a moment. Sound’s Garden Eastern Strip - Metra Doria’s Apartment - Earlier that Day “Well, well, well,” Ananas ‘Agnes’ Bayley said, before cracking open a can of soda, downing it in several drawn out seconds, cracking open a second, downing that in seconds, and then, a third time, before stacking all three, “how the turntables.” “…” Metra gave him a look, one which Agnes smugly knew was her asking herself, in that moment, ‘am I seriously going to work with this guy?’ It was a feeling he reveled in, being unwanted and dreaded, yet at once needed and tolerated. “So… Will you come? I’ll hook you up with VIP merch, owe you one in general, just… I dunno. I’ve been feeling extremely good about this show, excited, but now that Fox is out there again, I feel like I need… Backup, I guess? Like, I could take any one of those guys in a fight on my own, sure, but with a huge crowd, and trying to focus on my stuff, and…” “And Arpeggi and that fuckin’… catgirl were busy, I take it.” Agnes snickered, moving around the cans’ placement, never on one of Metra’s coasters, watching as little rings formed on the table. “Heh, fuck ‘em anyway. Dealing with a situation like this… You don’t need some ‘good guy’ worried about not making a mess or whatever. You need a bona fide villain to flex on these posers. Call it fate that I was available short-notice and they weren’t.” “Just…” Metra sounded resigned. “Please don’t cause too much trouble. Damages will come out of your reward.” “Snrk… Of course. It’ll come out of my pay. A sentence I hear every day from Gabanna, you know.” With Metra’s reluctance and Agnes’ amusement, a deal had been struck. Metra Doria, too, had been handed one of those strange wristbands, and she, too, seemed to black out suddenly, only realizing a moment too late exactly what, once again, this had all meant. She hadn’t approved ‘commemorative wristbands’ on the dossier, and the text on it… Goddammit! But… Her green room looked almost identical. What the hell was going on? Maybe her backup dancers would know something, or Agnes had noticed… He’d at least report to her if he had figured something out, right? …right? She stepped outside, then, only to find herself, and what she’d thought was her green room, atop a shelf in a very high-up, VIP area, a sort of outdoor box seating-type arrangement which the Alexander saved for its most prized guests. Almost always, somebody from Fox’s little club. She had been shrunk down to the size of a game piece, and sitting at a table nearby, watched with interest by about half a dozen suits she had come to recognize, was a perfect recreation of the entire stage and seating areas of the amphitheater. As she tried to process this, then, her view was taken up entirely by the giant, punchable face of Tigran Sins. “Evening, Metra! Looks like you underestimated me again… Heh, for some reason, people keep doing that.” The very garish man laughed, but his eyes were glaring down at her. Always, he’d hated her, resented the attention she’d taken from Fox. “Been awhile, hasn’t it?” “Tigran… What the fuck did you do?” Metra curled her tiny hands into fists, allowing her Stand, the headphones often seen at her neck, to manifest, “you… How many people are down there? I hear so many voices murmuring, even from here!” “Thousands upon thousands,” Tigran remarked, “all waiting none the wiser for the show you promised them… Including a side appearance from two Stand Users. You really put all your faith in a loose cannon like that Agnes kid who set a fire in my casino? You’ve been acting cool, but you’re desperate, aren’t ya? You know we’re here to stay… And what game we’re playing.” “You… You’d better run the hell away fast as soon as we’ve won, because we will ruin you.” She tried to sound defiant, there, but Metra was trembling. “Some things, a Stand User just can’t beat with all their strength, Metra… Now, c’mon.” He held up a cute little tiny limousine, cracking the door open. “You’ve got a show to do.” The crowd came to at once, already amassed within the amphitheater, seats filled, standing room similarly heavily occupied. There was hardly room to move one’s arms around in there. Which, of course, Agnes was doing anyway, swatting people away and getting called rude words, cackling as he made for himself some space. Something was fucking up here, and he did not want to be caught off-guard by- “Hey.” “Shit!” Agnes jumped, then, and turned around, seeing Guy Manuel-Mota face-to-face, staring him down with a somewhat even expression. “Hey, c’mon, I’m not that scary, am I?” Guy joked, rubbing his arms and making a point of showing off his bracelet, then gesturing at it, and at the stage, and saying, “anyway, my name’s Guy Manuel-Mota. You probably already realize this, Agnes, but… You’re already in a trap here. Both of us are stuck, even.” “Heheh, what, are you trying to warn me or something? Well, I don’t need an alliance with you… So fuck off.” “I wasn’t asking for one.” Guy corrected, then, adding, “you know how Tigran Sins works… The only way we’re getting out of this is through each other.” “My fucking thoughts exactly,” Agnes answered, “and exactly what I came here for… A chance to pound that gold-wearing fuck’s face in. I hear he really hates that shit, so I’ll make it permanent. Guy’s casual demeanor, then, turned into a stiff, serious face, hands at the blades on his person. “You won’t last that long.” “Oh, you’re fucking on, you-” “Alright, Los Fortuna! Give it up for exactly what you came here for!” An announcer’s voice cheered on, then, ringing through the arena almost deafeningly loud, followed by a cascade of rising cheers. The noise distracted Agnes, and Guy made his getaway. “Back again at the Alexander Dickinson…” Shit… So many people here, not even paying attention. Where did he go? “Unbreakable, unshakeable, here to give the show of her life again as she always does… TD/MD!” Metra strutted out onto the stage, then, to the cheers of the crowd, but Agnes noticed that she seemed to be frequently looking up towards the sky, or towards the various short-circuit cameras wired to display her on the jumbotrons. The crowd seemed too vapid, too fandom-consumed to notice, but there was apprehension in her every step in that casual yet elegant performing costume of hers. “It means so much to me to see you all out here… Really, I appreciate every single one of you, even if I don’t know you! Just the fact that you came here…” She was trying not to sound guilty as hell there, for what she and all of them had fallen into. Agnes wasn’t sure whether to feel bad, to get mad at Tigran Sins for pulling one over on them again, or to laugh. “So! I’m just going to start with a classic, alright? Keep the emergency exits in mind, but more than that, get ready, because what’s coming is something hard to describe! Let’s make it a night worth remembering!” Guy continued to grasp his swords, keeping close to the crowd, close to the stage. Cruel what you’re doing, Mr. Sins… And you didn’t tell me I’d be fighting the guy who ripped the Ocean Soul’s arm off. I’d better get a hell of a bonus for this. OPEN THE GAME! Location: The Alexander Dickinson Amphitheater, in the Entertainment District (specifically, a perfect replica of its crowd area). The area for the match here is 50 by 60 meters, with each tile being 5 by 5 meters. Agnes starts at the middle left and Guy starts in the middle right as represented by their respectively colored team tokens. The stage is at the top as represented by the grey semi-circle. The audience members are represented by the red circles and the venue is sectioned off as a concert generally would be. Each seating section is represented by the blue, green, and yellow transparencies. These areas are roped off to keep them separate. The dotted semi-circular line is a row of metal security fences to keep people from getting too close to the stage. Goal: RETIRE your opponent! Additional Information: The audience members all have flat two physicals, and are mostly paying attention to the ongoing concert, eager and excited fans that they are. Metra Doria is performing onstage with a backing band, and it’s quite loud, yet somehow (the noise-altering effect of her Stand, maybe?) you aren’t debilitated by it. The audience members won’t deliberately cooperate with you in any meaningful way, and don’t particularly care about one another either, but will try to avoid getting hurt if they can see it coming. Due to brazen threats on the guests by Tigran and the rest, none of Metra’s crew will interfere in the match, and are basically as good as non-entities mechanically, but it goes without saying that harming them or outright ruining the performance will lead to Fox canonically and successfully killing you with a giant rock. So don’t go on the stage itself.
“Faceless gazes passing by with me / The void in my heart changed with the path I chose” You find these ED guys absolutely loathsome, but the idea of completely stealing Metra’s thunder is nonetheless appealing to your villainous heart. Act as cool as possible in your own way!
“There's no limit to each new encounter - everything so ordinarily bizarre” These people want their shows to be impressive, right? Well, may as well get that check… Act as cool as possible in your own way!
Link to the Official Player Spreadsheet Link to Match Schedule As always, if you would like to interact with the tournament community and be among the first to get updates for the tournament, please feel free to PM a member of our Judge staff for an invite to our Official Discord Server!
After episode 33, I really feel like we need to address the Gacha Situation seriously
This is gonna be a really long, rambling post about gacha, gambling, addiction, psychology and ethics. If you want the TL;DR, here it is: Joey and Garnt are at the very least irresponsible influencers, and at the very worst they might have a serious addiction that stems from a low dopamine life-style. We all most likely watched the episode and know what happened and what was talked by who, but for further context, if you are unaware of anything, even after the memes, on the last episode of Trash Taste Podcast, specifically in the last 40 minutes of it, the Boys discussed (and argued) about the gacha game scene and gambling addiction. You can check it out on the sticky post on the top of the subreddit front page. To cut it short, Connor argued that gacha games are just as if not more dangerous than actual gambling, specifically for a few reasons. First, it is a game of no return. In real life gambling, you can (fleetingly) get real money back from it, and even make a considerable profit. Gacha games simulate the act of gambling while offering no significant reward or value other than a measle amount of dopamine and a cute character to play with. Secondly, the game is marketed towards older kids, teenagers and young adults on an age range of 12-25 years old, an age group where most individuals are either not mature enough to manage their money safely or even financially independent at all, with most people in this range not even being active members of society yet. Furthermore, the gacha-gambling model is largely unregulated and unsupervised by authority figures, be it responsible adults, laws or any other regulating institution. To this, Garnt (largely) and Joey (in a lesser but still significant way) responded that, while they agree no one should be able or willing to spend such large amounts in these games, they do not pose significant harm to most people, and even further, can present justifiable value enough to be acceptable in their current forms, with minor changes. At one point, Joey expressed the idea that if these games made it difficult for him to spend money, he would mostly just not play them at all rather than go free-to-play. Garnt attempted to defend the idea that spending on these games was not necessary and going the F2P route was not only possible, but easy. He himself, however, admitted to that not being the case with him. This is the thick and short of it. Now let me get into the main argument this post is attempting to make. Connor's position along the entire discussion was entirely and utterly reasonable, and not only that, but even after being soft-gaslighted into being less harsh on his stance, he still was the only one willing to take the problem seriously at all. Garnt and Joey, kn the other hand, began the discussion with an ironic and memey tone, not taking it at all seriously. When Connor's stance didn't change and his points began hitting a little too close to home, that's when they got defensive of their point and tried to appeal to various fallacious arguments and unbelievable takes. Most notably, Garnt defended that "If you have a problem with gambling or if you have poor self-control, you just should not be playing Gacha Games", which beyond being obvious, is a bonkers thing to say. It would be akin to saying "if you feel depressed or suicidal often, you should just ask for help and not kill yourself" or "if you have a drug problem, maybe don't go buy drugs". It is a statement that hides behind it's obvious correctness to take away attention from the fact that this adds nothing of value at all to the discussion,nor does it make for a suitable defense of the system that gacha ganes operate in. The first big problem with this entire thing is that the three of them, both in the podcast and with their individual channels, have a great influencing power. Having your opinion, no matter who you are, broadcast to over a few hundred thousand people world-wide is bound to influence or resonate with some of the audience. When the person in question is a respected figure, speaking to an audience of admirers or fans, most of which at a young age, and within a subject matter of interest to the audience, the influence rate will grow even bigger. In this midst, there is statistically no way at least a handful of people didn't watch this episode and felt like they had their actions justified. Add to this that the gacha community at large is either aware but indifferent to the similarities it has to gambling, or straight up defensive of the entire model, and you have a pretty dangerous mixture of things here. The second issue I see and hope to convey on this matter is that both Garnt and Joey seem unaware of just how scummy and messed up the tactics behind gacha games are. It's not just rate manipulation and constant advertising. The entire development process is centered around creating the perfect space for you to spend copious amounts of money without feeling that you really spent them. It goes so much deeper than just making cute girls to sell you. From the game page on the app store you get it from to the main menu, to the game design, to the in-game systems, to the rates, to the promotions, to the update cycle, to the end game, to the daily challenges, EVERY LITTLE ASPECT of it is engineered to rewire your bain into believing that it's not that bad to spend, and having the desire to do so more often than you reasonably would. This is a very important one, amd Connor briefly touched on it in his rant. Cassinos, actual gambling places, build and thought to make you spend and lose, are like a glass door compared to the five inch lead wall that is the gacha strategy. They show you the rates at all times. They offer you the option to set yourself a limit. They make you aware that you are spending money, they cap the age at a minimum of 21, they have a lot of systems in place to control bad spenders. Of course, most of those came from law and regulations, but even before that, back in the 18th amd 19th centuries, no normal adult would advocate or defend that 12 to 18 year olds should be able to gamble real money into pieces of paper or cardboard cutouts. So imagine thinking, for even a moment, that what gacha games do is even close to okay. It is not, by any measure, morally, ethically or lawfully, okay. But it gets worse. Way worse. Here is where I began actually worrying about the boys, in particular Joey and Garnt, the latter most of all. They seem to actually believe that the above exposed is somehow justifiable based on little doses of dopamine, memories and the abstract idea of "the experience" you get. They compare spending ONE HUNDRED DOLLARS on a game to get TWO DIMENSIONAL IMAGINARY GIRLS to a night out with friends where you spend a hundred dollars in food or drinks. What the actual f*ck. This is not just bad. It's really, really bad. It's unreasonably and unbelievably absurd. It nearly collapses the entire concept of reality from just how bad a take this is. No. No, no, no. NO. In no way, in no conceivable theoretical way, one of those things is comparable to the other. Never. This is the type of thing that depressed people tell themselves to justify self destructive behavior. Spending copious amounts of disposable income into games just to get "a daily dose lf dopamine" going is insane. Just for reference, you can get dopamine for free by doing any of the following: Exercising Finishing a task-list Cleaning your room Working on a passion project Playing any sport, specially with friends Going for a walk with you pet Having a conversation with a friend or significant other Having a good meal Waking up from a good nap Watching a fun movie Traveling Hiking Riding a bike Radical sports Reading a good book Seeing a long-time relative or friend you missed for a long time Getting a hug Having sex Sleeping cuddled with you SO Holding hands Kissing Watching the sun set/rise Going to the beach Camping Playing an actual good videogame that isn't f*cking Genshin or FGO This is not an exhaustive list. It's literally just things I thought off the top of my head while writing this. Some of those activities require some money to do, and some are impossible during the pandemic. But most of them are free/cheap and easy to do at home or with little to no contact with anyone. If getting a good pull in a lootbox virtual casino is the best way you can think of to get any dopamine release, or if that release is so significant to you as to justify spending more money than some people make in a week, then I'm sorry, but you have a serious problem. I mean it. I know the Boys can do most or all of those things listed up there and much more. I know for a fact they are not in a situation of loneliness, vulnerability or isolation, even in the current world situation. So why is it that Garnt thinks gambling is a good solution for boredom in the quarentine? Or why did Joey insinuate that making it harder for him to spend money would just make him drop the game? And if these two, that as I said are in a very privileged spot of having easy access to healthy ways to produce dopamine and conquer isolation, are having this kind of relationship with these games, what's to say of people around the world, including many of their listeners/viewers, who either live alone and/or have no perspective of a successful career with easy access to basically limitless disposable income like they do? What's to say of the teenagers who spend all night up playing games, watching anime, jerking off and stealing their parents' credit card to buy pulls? What's to say of the depressed university students who have a shitload of debt thrown at them and live an isolated, virtual life right now? What about them? Joey and Garnt might not have any problem controlling themselves, or have enough money to waste such that a thousand dollars into gachas doesn't feel unreasonable, no matter how actually unreasonable it is. But they are either ignorant of the actual problem, or (and I sure hope I'm completely off on this one) completely unemphatic to their struggles. Because "Just don't play" is not a thing someone with empathy for the gambling addicts would say. Connor was deadass on this one. And that leads us to the final nail in this horrific, goldplated coffin. The memes. Yes, the memes. There are so many memes. Garnt mentioned that "no one memes on the guys going bankrupt" while doing just that for half an hour. The entire gacha culture is basically a serious sociological and psychological problem deep-rooted into the heart of the zoomer generation. And yet it wears a mask mad e of memes, that hides the actual problem under a nearly impenetrable layer of irony, self-pity and depressive jokes. But the subject is not that funny under the magnified lens of a closer look. The easygoing demeanor with which gacha addicts and casual underaged gamblers treat the entire thing is so light on the mood, so soft on the eyes, that you may just forget that those people might be ruining their lives. It's not a joke. It should not be treated like one. The meme culture around gacha fames has created more gambling addicts among 15 and 16 year olds than any illegal casino would ever dream of. These young people are just laughing away ridiculous sums of money for a teenager to spend, and feeling none of it until it is too late to go back and give up. I am not trying to guilty trip any of the Boyys here, nor am I accusing them of being apologetic of underage gambling. I'm just trying to put this entire thing under a serious light. Because it needs someone to do so. This post comes from a place of worry and love, not one of disrespect or accusations. I simply want the Boys to look at this in a responsible way. I might be talking to the walls here. I might really be just shouting in the vacuum. But if I can try to make my voice be listened to, I will. Because I must. If you read all the way down to here, I have two more things to say. One is: please, do not let the monetization model these games operate in get to you. If you've spent any amount of money on them and feel tempted to continue, I insist you don't. If you have only ever played them without spending, and are still having fun, you're free to do so, but tread carefully. And the other is: gacha mechanics can ruin much more beyond your financial wisdom. They are actively harmful to the games industry as a whole. Instead of making good games out of passion, these developers are being led to create mediocre games out of greed from the higher ups. If gou care about gaming at all, or if you just give a shit about an industry many people love, I request that you understand why gacha games are a bad sign, and that you spread that awareness, if you can. This is a really important subject to me and I think ut should be to other gamers as well. Thank you for reading. Have a great day. Save your money. P.S.: Garnt, Joey and Connor. If you guys read this, I love you and what you do. I listen to this podcast almost religiously, and I really enjoy all of it. Please, take care of yourselves and have a great 2021. Peace. (This is a shot in the dark, the chances of them reading this are so low I feel almost stupid. But hey, I tried huh?)
Fellow DMs, I'm running a campaign and the players are coming up on a city. Throughout their adventures in the wilderness, I think I've given them too much gold as loot/rewards and would love to take some out of their pockets. Coupled with some jokes from party members about looking for a casino, I figured I throw one in the city and hope they sink some gold playing gambling games. Any DMs run casino games in their campaign? Any ideas? The campaign is an online campaign, so that limits some of the traditional casino games because I can't deal cards or use a board or something. At the moment, all I've got is using a d20 die for a roulette wheel.
Welcome Bosses, Chicagoans and all! Today we bring you great news, crew. See here, we have decided to let the public in on the operation: we are now doing public betas of new patches! This means that if you play Empire of Sin on Steam, you can now choose to opt into playing the latest stable beta build of the game. Here is how to do it:
Open Steam.
Go to the Library and right-click on Empire of Sin > Manage > Betas.
Choose the beta branch available in the drop down menu.
You should then be able to download the beta build. No password needed!
And that’s it, you’re good to go, boss! Of course, we would love to hear your feedback on the beta patch. Feel free to let us know in the comments below, in the Empire of Sin Discord or in the Empire of Sin Beta sub-forum. Discord: https://discord.gg/qX2PTYK Forum: http://pdxint.at/3tflvQ6 See below for a full list of Patch Notes for Beta Branch 1.03.
Update Notes - Beta Branch 1.03
Please Remember:
Back up your game save folder to ensure any issues during this test do not affect your main game saves
When reporting issues, please include the build version number in the report. You can find the version number on the main menu, or by dropping down the developer console.
You may be asked to attach a game save or log to a report. You can find your save games at C:Users[username]AppDataLocalLowRomeroGamesEmpireOfSinGameSaves
Player logs can be found at C:Users[username]AppDataLocalLowRomeroGamesEmpireOfSin.... Look for the folder that matches the time the game crashed
If a build update happens while you are playing the game you will need to restart Steam to get the update
Known Issues:
We're aware of an issue where you can receive notifications & loot regarding Big Jims Stash incorrectly. The team is working on a fix for this.
We're aware of some stability issues around the tutorial. The team is working on a fix.
We're aware of rare issue where buildings in the world can occasionally disappear. If you encounter this issue any additional Information you can provide would be very helpful.
Changelog
The Highlights
Safehouses are now hidden
Combat AI has been improved and provides more challenge
An option to avoid nuisance combat demands has been added, a new system will be implemented in the next update (1.04)
Fast travel has been limited
You can no longer attack an Enemy Faction you’re not at War with
General Changes
AI ignores temporary alliances when deciding to break an alliance
Loot crates are now rebalanced
Adjusted racket income filter list to take the prosperity modifier into account
Added separate notoriety gains for raze, ransack, and smash up
Prevented Personality Traits from reapplying every time you save/load
Removed time-free teleporting
Fix disappearing gangsters
UI polish
Locale polish
Prevented alcohol resource errors when ransacking that could lead to inventory corruption
Fixed instances of disappearing actors when upgrading ambience
Fixed severe issues when a game is loaded where "master hotelier" is in effect
Fixed an issue where actors could be sent to the void if two buildings changed their racket type at the same time
Added more building and colour variety in the neighbourhoods
Player cannot scroll the claim list without using virtual cursor mode when using a controller
Gangster Talents need to be unlocked
Fix boss ability items inheriting incorrect modifiers through weapon stats
Add a wait to the flee action so players can see the characters leave the area
Character model improvements
When editing a building name, if player adds a space or lowercase letters, the building name will not be displayed correctly
Adding more building variety throughout the neighbourhoods
Better telegraphing and delay for Hotels Disbanding
Better notifications for players when hotels are disbanded
Fixed a softlock when assigning Lieutenants
Fixed issue where if a character has more than 9 Status Effects on them, the UI will start to overlap. If they receive 28 or more, the icons will start to go off screen
Empire screen filter lists scroll resets on repopulating
The missing synergy icon has been found and returned to its rightful slot
The Crew screen and Black Market now have no whitespace issues when viewed in 4:3
The issue when switching to Asian languages and switching back would cause text to disappear in the tutorial is now resolved
We have updated the hiring costs for the starting gangsters
An issue with Safehouse discovery resetting on load has now been laid to rest
The awkward silences in sitdowns have now been filled with conversation. We Cleared the truce/end war sitdowns when war is removed
Missing translations in the Settings window from the Title screen have been replaced
Increased the difficulty of the difficulty levels
Change Threaten Option in sitdown pop up
Fixed alcohol resource being released twice
Save upgrader to fix older saves not loading from alcohol issue
Saltis issue with rackets being locked fixed
DMJ issue for Thompson not on map in Blues fixed
Capone softlock when talking to Guard fixed
When skipping to Ronnie’s phone call in the tutorial, we didn't have a valid reference to the brewery
Increased the tiers for racket guards for all major factions
The issue with gangster talents not needed to be unlocked has been whacked
Multiple tooltips were missing in the Empire Overview, Finances and Alcohol info screen. We found them
The name of the neighborhood is now added to the surrender dialog options
Various UI fixes
Fixed an issue where sitdown and mission icons stayed fixed on screen if the player pressed 'f' to transition to another neighbourhood
Made sure that the tutorial safehouse doesn't spawn exterior guards while the tutorial is active
Addednew advertisements, see if you can spot them all
Fixed Safehouse Discovered Softlock in Tutorial
Friend In Need mission fix for not completing after killing lodge members
Jaqcues Attacks mission fix for not completing if you upgrade all rackets at once
Fixed crate positions
Increased the sitdown timeout from 5 minutes to 15 minutes
Unknown characters will no longer reveal the faction name if we start pre-combat near them
Mark Target will now work in pre-combat and start combat immediately when activated
Resolved an issue where the AI could initiate combat while a sitdown was beginning. This would result in a soft lock in some cases
Added recruiting time to AI squads
Removed war-free attacks, you want a fight, start a war
Raul is placed so close to a building that his arm was in it
Genna fix for Round The World mission not completing
When the player refuses the police request for cash, their rating with the police is reduced depending on their notoriety. If they pay up, their rating with the police is increased
Fixed a cursor issue when cancelling a load game request
Nicknames should display how you got them in pop up
Fixed issue where all tutorial attacks by player were asking for confirmation
Fixed Issue with safehouse storages being nil
Prevented Moles from being added to selection
Non-tutorial AI Factions now start with a safehouse security level of 2 instead of 1
Fixed bookshelf collisions in bars
Created a Sal's Tips update for 1.03 to advise players in-game as to what the updates are
Updated Large Casino interiors
Different colors for the Explore and the Exterminate Agenda icon outline on the minimap and street view. This change also fixes colors of agenda icons not updating when you encounter a squad from an unknown faction
Fixed Status bar icons overlap with combat status UI
Police now resume patrolling correctly after TurningABlindEye is over in a location
Made all loot in crates uncommon
OBanion's mission POI not updating if racket becomes invalid is now fixed
Duarte's mission racket showing 0 cost for buildings after takeover, CMA mission not continuing
Injured Gangsters are now correctly disappearing after taking over a racket when they become injured
Fix for Word on The Street mission not continuing because combat was starting during a conversation
Various save game fixes
Made prosperity only update on weekly events
Fixed issue where character entered into a t-pose if they travel while paused
Fixed issue where players could end up not being able to move long distances
Combat Fixes/Changes
Issues with the AI not using grenades if they have to step out from cover have been fixed.
Dead combatants can no longer panic during combat
Allowed the boss to gain notoriety if anyone in their faction performs an execution
Ensure AI squads that are about to attack a building are not used by other tactics before they have attacked
Reduce the OW Angle for Dart Gun from 180 to 130 degrees and reduced the OW Angle for LP08 Pistol from 180 to 150 degrees
Suppressed Fire shot does not deal damage to targets
Ensured combat can't start during conversations
Fixed issue where player is able to equip regular rounds on dart gun
Tweaked Last Rites as it can deal more damage than it is supposed to: All attacks with more than one shot would always deal crit damage after the first crit shot
Fixed issue where certain conversations couldn't start combat
Stop heal over time effects being applied when their item is equipped
Fixed a softlock in combat when moving characters who had been revived from bleeding out as the result of an overwatch shot
Fixed Ability & Melee descriptions being truncated during combat
Fixed issue where Gun panel would stay up with no gun icon
Fixed an issue where entering combat during the war tutorial softlocks the game
Remove the drunk animation while in combat to fix characters teleporting across the map
Ensured errors in AI tactics don't block AI behaviour
Fixed softlock related to a primary faction being eliminated in a war
Fixed softlock when a revenge reaction turn was triggered after shooting
Fixed softlock when using batter up on a character that doesn't die
Weapon Balance: Reduced the effectiveness of a number of weapons. Critical hit damage has been reduced across the board. Removed the instant kill modifier from the Funeral Arranger Shotgun and the Deceiver Rifle. Added Knockback and Bleed to the Deceiver
Fixed for knife attack anim freezing
Fixed save games with broken melee weapons after using a batter up reaction attack
Fixed an issue where Knocking Out a character with an overwatch shot would softlock the game
Fixed issue where character can be stuck in the knocked out pose after combat ends
Last Rites ability has limited range, which was not implied by the game in any way
Fixed issue with Remedy not appearing on action bar
Fixed issue with Hair Trigger ability activation popup showing even when character is knocked down
Fixed an issue where certain combat reactions were using stale position / vision data. Could cause an issue where a character would "step out" to an old position several meters away
Time Bomb will disrupt overwatch when thrown
Characters no longer get up after they have been executed if they were put in the BleedingOut state by a critical hit
Fixed issue where Last Rites doesn't indicate that DMJ's Mauser has 10 shots leading people to believe it is bugged
Characters no longer get stuck in the overwatch pose at the end of combat
Characters rotate back to their overwatch direction after getting attacked
Run Away option is displayed in surrender dialogue if gangster is under attack outside
If a gangster or boss will be affected by the exterior combat, the dialogue offering surrender now shows their name
The camera will no longer move after the player abandons exterior combat when the attackers are attacking the outside of a building
AI attacking building exteriors will now attack between 8-15 metres from the building door instead of between 0 - 5 meters
Fixed issue where corpses would block player moving to tiles
Vicekings boss Donovan leaned on us for getting his name wrong in German
The camera will no longer move after the player abandons exterior combat when the attackers are attacking the outside of a building
If a gangster or boss will be affected by the exterior combat, the dialogue offering surrender now shows their name
We have ensured the Run Away option is displayed in surrender dialogue if the character is under attack outside
Added even more variety in the buildings
Made sure characters cant get stuck in the overwatch pose at the end of combat
Characters now rotate back to their overwatch direction after getting attacked
Increased the duration before an AI will declare war without an antagonizing incident
Adjusted weapon ranges and stats
Smooth out the curves for weapon ranges to reduce a number of sharp drop offs.
Lowered a number of critical damage multiplier values for numerous weapon types.
Removed critical hit chance from a number of explosives weapons.
Removed armor damage from rifles
Fixed an issue where the AI would get close to the player
Added new movement parameters that allow the AI to want to move towards the effective range of their weapon
Improved the performance for moving towards enemies and grouping with allies
Fixed an issue with all tiers of Saltis melee racket guard being equipped with Brass Knuckles. Now each tier of Salltis melee racket guard is equipped with appropriate tiers of melee weapon
Wandering thugs and thugs near loot crates will no longer attack the player on sight. They will attack if the player opens a loot crate near them
Guards of major and minor factions will now only attack the player faction characters on sight if they are at war
Melee attacks now trigger the correct animation if the target bleeds out
That combatant who started a battle while in sitting pose, will no longer stay in that pose for the whole fight
Guards in rackets will no longer sit in chairs
Resolved a UI Overlap in combat with large text settings
Further updates to the combat AI to help them move when no targets are visible and stay put when they can do actions from their current position
Made sure bleeding out targets are prioritised correctly in the chance to hit order
Friendly fire no longer removes non-aggression types of pacts (ceasefires/defense agreements..etc)
Fixed issue where Unleash Fury could fail to activate
Reduce the movement debuff from exhaustion from -2 to -1
Fixed an issue where clicking the "Exit Ambush" button did nothing in combat
Character speed returns to normal if Drunk status wears off during combat
Only play Gut Shot sfx when someone
Mission Fixes/Changes
Auto focusing missions that come from quest givers and boss missions
Fixed failing Ryley mission when Alfred dies
Fixed Helen being placed in Dyer mission when placement invalidated
Removed repeated objectives failing missions
Fixed alcohol production being stopped forever in CMA mission and Burned Bozze and Ruined Barley event
Fixed unclickable option for DMJ's mission
Added placement invalidated to RPC missions so they stop failing when a building is upgraded
Moved Kicking the Habit mission to mid game to stop both maria missions spawning together
CMA fixes - Stopping All Good Things on Alt time auto-completing, fix for Jaques Attack and They're on to Us
Boss mission fixes - Stopping NPCs from spawning on band stand, buildings taken over by killing boss now count as conquering and progress mission, fix for DMJ mission Down Hearted Blues
Fixed missions not completing in groups
CMA fixes, Auto accepting mission rewards instead of relying on resolution pop up
Persisting mission npcs that are going to be resurrected to stop them from disappearing, misc boss mission fixes
CMA fixes, body bag removal fix, removing persistent POI over Maria's head, adding do not revive tag to mission npcs to stop them getting up after combat
Moved any mission npcs standing on stages in bars off them
Fixed an issue where interior guards could duplicate themselves after winning a defensive fight
Union mission, family business mission and npc approaching player to talk fixed
Thug Variants
You should now see 13 different thugs
The appearance is randomly selected
Racket Guard Changes
Any old saves that were made before these changes were introduced will keep their previous racket guards until that racket is upgraded or sold and purchased again. Once upgraded or purchased the racket will start using the new guard configs.
With each level of security upgrade the guards will now become much tougher
A new tier of racket guard has been introduced at security upgrade levels 4 and 5
These changes only attribute based. The number of guards has not changed and there has been no changes made to the guard inventories
Fixed issue with racket guards not being replenished
Faction Changes
Allowing the boss to gain notoriety if anyone in their faction performs an execution
Fixing Spiffing Brit minor faction exploit
Faction AI no longer attacks buildings outside of war. Existing attacks outside of war in older saves are cancelled.
The diplomacy option for retribution demands has been removed
Safehouse Changes
Gameplay change to safehouses hiding has been pushed.
Safehouses start out as hidden (white buildings you can't interact with)
Discovery chance increases by 1% a week from meeting a faction
Once a month a safehouse discovery chance checked and the safehouse is revealed if the check passes
Diplomacy screen shows your current discovery chance
Taking over that faction's rackets further increases the discovery chance and checks (dynamic percentage based on faction rackets remaining)
Event fires on safehouse being discovered
Guards don't show up outside the safehouse until the safehouse is discovered by the player
Ensuring taking over safehouses correctly assigns lieutenants
Fixed issue with gangsters flagged as “away” being able to be assigned to a safehouse
My opinion is that buying 10 shares at a time is better than buying in bulk, prove me wrong.
Hey guys, this post is not intended to tell you what to do. I'm not a financial advisor. This isn't my day job. I am not even a day trader. I learned the difference between call and put options like 3 months ago. I don't trade options. I don't even know how yet, to be frank. I recently got an RH account to try to learn how and then this shit blew up. This post is viewable to the general public and is not "insider knowledge". Everything I am about to say, I have gleaned from PUBLICLY ACCESSIBLE DATA. That Hedge funds and other people in the media, the government, and in the general public ALL have access to. This is MORE VISIBLE than even Facebook. Let alone a country club or private "dinner party". Just saying. I am a real person. I am not a bot. I am not trying to screw anyone over. I like the stock I am choosing to gamble my disposable income on and think it will be a good investment regardless of the action over the next few weeks. 💎🙌 I CAN earn it back if I have to. I didn't stake my entire savings. I don't advise people to gamble with money they don't have. Not for financial reasons, solely, but more for mental health reasons. Bias disclosure: I currently have 1882 shares of AMC at an average price of 9.27$ and I occupied Wall Street for a bit after the financial crisis, mostly on reddit as I was in medical school at the time, and supported occupy the SEC. Please see my post history. It's all there in the top posts. I have nothing to hide as I know I am a valued member of our society, I pay my taxes, I treat mental illness, I follow the law, and I don't normally gamble. This is not about the money for me personally, it's about principle. It's my token of rememberance for the failed actions of our government to hold these types of people accountable for the great recession and the subprime mortgage crisis. Also, WSB just happened to stumble upon these criminal vulture firms, in the act of active company rape and decided to give them a licking. If you were interested in GME and were one of the people on the other side [IE at one of these firms] reading the discussion over at WSB should have been your job as a form of market research. If you missed the warning, it's not Reddit's fault. If you suck at your job, it's not Reddit's fault. I don't see how pinning them in that position was illegal. It wasn't planned, it wasn't private. It developed organically like a movement. It continues to grow. Silencing us will only make it louder. You need to level the playing field and regulate the markets. What they did to defend themselves was illegal. The manipulation of the market and the media was illegal. The restriction of buying was illegal. The algorithmic ladder attacks were illegal. Thus I will hold the line, as I HAVE been since Tuesday. It's been a wild ride and I'm tired of this shitshow. I want to get back to normal investing after this fiasco. It's much better for my sleep. *So here goes my theoretical question. AGAIN, I AM NOT saying you SHOULD do this. What you do is your call. I am asking if this has been done before or if it even can be done. I'm a n00b. Educate me. I'm trying to learn how the arena works. Like how it really works. If short ladders by algorithms are being used to artificially deflate the stock price. IE: tanking the price of AMC with low trade volumes that they simply pass amongst themselves. I think yesterday it was 5% buy and hold and 95% sell for AMC but each time with low volumes in a very predictable pattern. (Trey from the link below explained it very well several times better than me.)... What prevents retail traders from spacing out their purchase orders to 1-10 shares at a time and holding. Wouldn't that be better than just impulse buying 100 shares because you want in and you like the stock? Would it do the same thing as short laddering but in converse? Just curious. Would like to hear your opinions. I've been watching this channel to learn about AMC action and markets in general and it has been super educational. *I am not investing in AMC to make a quick buck. I am not a day trader or a pump and dumper. I am doing this because I think AMC will not die from the pandemic, was artificially deflated by vulture hedge funds, almost to the point of bankruptcy, and will NOW be able to pivot into a better business model with fresher screens, Hollywood exclusive releases, fancier theaters, pent up demand, etc., with the new capital and public interest. People LIKE the MOVIES. I grew up in NJ and movie theaters were a HUGE part of my life and many of my most memorable moments occurred at the movies. They make me warm and fuzzy. They have a certain nostalgia for me personally and I like supporting local business when I can. [I know AMC was bought by China, but the staff are all local]. In my opinion GME has an antiquated business model bc I buy games on STEAM and online. AMC was only struggling because of COVID and I don't think that otherwise people would completely stop going to the movies. We Americans LOVE going to the movies. I love going to the movies. That's just my opinion. Don't hate on me for it. I think that the "real value" of AMC is AT LEAST about 10-20$ which is what they were at before 2020 and it wasn't even their peak value. Even if the real value is closer to 5$, according to the arguments of experts, that's just their fucking opinion. It's a different situation now and I don't agree. Is that my right to disagree with them and pick my own stocks? Or can I only bet on what Fox Business tells me to. Or Jim Cramer. As an individual investor, am I free in this country to spend my money how I want on the stock market, or am I not? Am I free to make my own choices about whether to buy a stock or not? At least I think I should be. If I am not, it will solidify my opinion [and the watching world's opinion] that "free market" capitalism is indeed a farce. It will highly depreciate the value of the American dream and my respect for our current government. Which I was Ecstatic about during Election Day. [Disclosure, Bernie/Liz Bro, who voted for Biden and abstained from voting in 2016 due to bitterness about the primaries. Damn you DWS, you know what you did.] We all know the hedge funds sure are free to buy as much stock as they want to. Apparently even to buy stock that doesn't exist. WTF is that? Glad I found out now. Even if I lost 8k by betting it will be 10$ in 2022 rather than 5$ isn't it my CHOICE when to sell? Am I not free to HOLD the damn stock if in my opinion, I'm willing to consider it a tax on sending a giant reddit shaped middle finger into space to these people that rape companies regardless of the consequences to local staff? These parasites who prefer profit to morality and decency? Who sold their souls in the search of...what?...private islands and yachts? Let THIS MOMENT be your Memento Mori, you soulless motherfuckers. If you have any of it left, now is your time to search for it. Your actions will leave behind a husk of an economy and earth if left unchecked. We the Reddit "Retards" stumbled upon our teeth. For the first time the MARKET BITES BACK AND WE ARE NOT LETTING GO. WE ARE MAKING A STAND. FUCK YOU. We all know that the American Citizens will end up footing the bill anyway in taxes when all those people start relying on the government for survival after you motherfuckers artificially drive their employer into bankrupcy. FUCK YOU. You're already taking my money and you know it. I pay 47% in taxes due to my income and living in NYC. FUCK YOU for evading them with offshore accounts you GREEDY FUCKS. I am willing to lose 8k to do that (send you a message) and to rapidly learn about what is going on to manipulate markets. It's also partially the cost of education in my calculus. I have learned more in one week riding this wave, than in 4 years of getting my Economics degree. Either way, my current buy in as at 9.27 so I will hold at least until I make my initial investment back. I am also disclosing that if the stock goes up to 30$ I will likely SELL enough shares to cover half of my position because I am not a degenerate gambler and have been holding the line since Tuesday and it has taken a toll on my sleep and my sanity. I know I might lose some money and this is a crazy roller coaster. I want to get out most of my investment ASAP and then ride the wave to then END with you all. IF it happens. I know it may not. I don't care. The message seems to have been sent. Seems like they received it. But we don't know who will be regulated and how yet. I am tired of this fight. I don't like it. I don't want to do it anymore. But I stayed in for the principle not the principal, and for the people just finding out about this now to still be able to make a choice about what to do before we release them from the HOLD. This is a constantly evolving situation. Will they censor the media from talking about stocks? Why target Reddit? Reddit is LIKE the media. It's not a private chat room. THESE WORDS CAN BE READ BY ANYONE WITH AN INTERNET CONNECTION AND WE ARE AWARE OF THIS. If it falls, and I lose my money, I don't think the government will come in and save me. I don't expect them to. I EXPECT them to let this play out and not SIDE with these assholes. It upsets me that they seem to have decided to save Vulture capitalists. Anyway, despite my fear of posting this question and the associated rant, I really want to know the answer. Has it been done before by Algorithms pushing stocks higher? Is it possible to make a crowdsourced one? Is it legal? If this gets removed or censored in some way. You have your answer I guess. facta non verba. Thanks. ****IMPORTANT ADDENDUM****: I want to add that I was quite revved up when I wrote this and have had some time to reflect. I want to stress that it is not my intention to lay blame or judge any individual person or organization for the current situation [Of stacked odds in the retail investor vs hedge fund battle]. Emotions run high in the stock market. I know this through experience now. I was angry when I wrote this post. [I am leaving it unedited for posterity and since whoever needed to see it already saw it so removing it would be pointless] This should not become a witch hunt or be personal. These guys and girls are people too. They work for a corporation. They earn a paycheck. They have friends, partners, and families too. I am a person. You, reader, are a person. Don't make this personal. They didn't invent algorithms and weren't the ones that necessarily wanted to take these short positions. The market calculus at the time, dictated that this was a good call for them, it wasn't. We accidentally stumbled upon it on WSB and shit-posted about it until it blew up and they were really in a bind. I understand their calculus to a degree, but I am a "smooth brained" "retard" when it comes to these things. I am learning fast though. I understand that certain companies are likely to fail and it is possible to make a profit off that. My moral views about it are irrelevant as the situation they're in dictates their actions, not my personal views about that. I understand that they're getting screwed at the moment and I'm sorry. I truly hope most of them do not get too damaged by this and have had time to change their positions. But I also believe in the American dream, and think that the people that were able to find a good position in the stock market [the retail investors] should be rewarded. I sincerely hope this doesn't trigger a massive systemic issue and we don't accidentally BREAK the stock market with this action on those stocks. It doesn't seem like that would happen, but again smooth brain here. WE NEED THE MARKET TO STAY ALIVE to have peace and stability in this country. Reddit crew, I beseech you, please understand that the individuals involved are also playing by the rules given to them by the market. The problem I personally have is that the rules are different for the retail investors vs. the big institutions. I don't have a problem with them as people. I don't want to destroy anything or any institutions. That was never my goal as an activist nor as an investor-activist and I can only speak about myself. I just hope they could find it in their hearts to try to understand our outrage and consider playing by the rules or at least letting us play by the same rules. We are attacking them and they don't like it. I get it. In either case, please understand that I am not vested too strongly in either outcome anymore. I am tired and want to return to my regular life and will not be on reddit for a while, nor will I be investing any more money into the stock market for a while... The whole thing has taken it's toll on me and I am going back to my regular life. This is not my war. On the government's side, I also understand that their goal is to enforce the rules. I hope I'm not breaking any here and will remove my posts if I am. I am not trying to cause a revolution. This country has been through too much and we finally have a shot at beating COVID and have a competent administration that can guide us back on the right track. I truly believe that the people in charge now are decent people and will do good for this country. If Biden says no more diamond hands, I will listen to Biden. What I do further with my shares shall remain my business otherwise. I will no longer tell anyone what I am doing with my shares. I realize now that this is not always a good idea and should be done with tact and experience. I am not a financial advisor. But also, financial advice and being one is not a joke. I realize this now. MEMEing about stocks is like MEMEing about drinking bleach. People might listen to you and sacrifice their lives on a losing battle. Not everyone knows the stakes and not everyone knows what they're doing. Now that this is blowing up, people can get really hurt financially. Reddit, we could be putting people in danger. I see this now. So you all, too, reading this, PLEASE be careful. About investing and about what you say on social media. INVEST but INVEST RESPONSIBLY and not with money you can not bear to lose. I pledge that I will personally no longer post any inflammatory shit on Reddit. Because now I'm afraid that WE are suddenly some form of weird market makers and I don't have as many lawyers as the hedge funds. I am tapping out from posting any more about the current battle. I wish you all luck on both sides, truly. In the next round tomorrow. Dear Government: If you want this to end, don't you have the power to delist these "Meme" companies and distribute the shares somehow? If not, the the system is truly stronger than our institutions. If you do this, please make sure people don't lose their life savings somehow. That would be nice. Then, please try to make sure this won't happen again and that the SEC actually regulates and prosecutes people so their calculus isn't that the fines are too low to justify following the rules. [Just my humble opinion as a smooth brain with limited experience of markets. Do what you think is best and I will obey the laws as an individual]. Sorry you might disagree hedge fund guys and girls, but I am entitle to my opinion in a free country. This is my platform. You can have CNN and Fox News. Sorry for saying something. I promise this is the end of it. But also, a lot of market makers on TV seem to assert that the market will self correct and I don't see how this should be a large risk for overall wealth. Who knows, none of us can predict the future. But I think if a bunch of Reddit "retards" get a couple hundred thousand bucks, it won't change the overall situation or necessarily be a net negative; and may in fact trigger a renaissance in this country. You'll still be the biggest fish, just in a more biodiverse pond. It may just create a new class of petite bourgeoise in this country. But it is not likely that if they win, it will cause something like the French Revolution. There will be losers and winners, but in the end, it will be a good story for Hollywood. [Hopefully played on an AMC screen in a post covid world] But what do I know, I'm a just another "retard" on reddit. I hope that after this, you are all decent humans at the end and don't break any law on all sides. [Reddit, Retail investors, Government, Hedge fund investors, etc] I hope we don't break the market over this. If that is a true risk we need to make the market unbreakable or this WILL keep happening. If anyone is resentful about losing future gains on a good position so the government can fix the market, don't be a fucking greedy idiot and look at what we've achieved so far. This is already a big win for the small guy. And if our markets are vulnerable, the next winners will not be idiots on reddit. But will likely be our enemies from abroad. Not to name names. We will ALL benefit more from long term stability than short term gains. We MUST come together as a country so we can spend that money in the future for things. If we break the stock market, we will not be able to buy things with all that worthless money. But if the system isn't at risk, I don't understand what all the hullabaloo is about. There have been countless bubbles before. Why weren't those regulated as much. Maybe they were and I'm an ignorant smooth brain. In any case, I hope that we can stop fighting over carcasses for greed. This was always about making the rules of the casino fair for me, personally. It's not life or death. I'm not an extremist or an ideologue. It's not about burning down the casino. I hope that the government will intervene if they think it is going to short circuit the whole thing and that people reading this gamble responsibly. This will be my last post about this as I have a life to live. -Tememachine OUT. EDIT 2: Now they're making fun of the movement. Fuck Wall Street. I hope they get what's coming to them one day. [In terms of regulation and prison sentences] I'm still out of this war. But seriously. Fuck them.
The Pretty Idiot's Guide to Human Space: Rugen (part 1)
The salvo of coilgun shells smashes into the complex of bunkers on the opposite riverbank, sending a spray of charred dirt, sandbags, and timber flying into the air. A sloped bastion caves in, burying the rifle pits at its base. One leg of a watchtower is blasted away and the whole thing sways drunkenly before twisting and collapsing across the trenches, the flagpole on its roof somehow landing upright and leaving the enemy's blue-and-gold standard waving in the debris-laden breeze. The Human artillerymen beside me let out a cheer and jump up and down, slapping each other's outstretched hands. The army of Humans watching from beyond the battery all jump around and cheer, too, their yells loud even compared to a half-dozen high explosive shells. And... so do the Human gunners on the hillside across the river, and the army behind them. They all cheer and applaud. Even though they are, in fact, the enemy whose defenses are getting blasted into pieces the size of a poet's paycheck by the aforementioned coilguns. So... I cheer my lovely green head off right along with them, because things are exploding and stuff is burning and apparently the Humans on this planet just generally approve of that sort of thing. My name is Solontha reValthinna, and I'm the Felra who goes to the places nobody else wants to and learns about them the hard way so you can learn about them the easy way. That's my angle as an author, and that's why I'm the Pretty Idiot. ---- "Solontha, darling, I've got just the destination for your next Pretty Idiot's Guide!" My business agent only sounds that chirpy when she's found some new way to try to get me killed. I'd like to think it's because the more trouble I get into, the better the resulting books turn out. That, or she still hasn't forgiven me for that topless dance I did at the Publishers' Guild dinner party she took me to. In my defense, they provided the liquor. I just happened to drink a lot of it. Also in my defense, my topless dancing is godlike. "Not back to the Tarq Imperium, I hope? They said they'd shoot me if they ever caught me inside their borders again." My agent clucked at me. "They said no such thing. They just heavily implied it. And that was only because you wrote that they were a bunch of pointlessly brutal totalitarian fuckwads." I snorted. "That's right. And it was the 'fuckwad' part that they objected to." "Nobody likes being called a fuckwad, Solontha. Fuckwads least of all. But, no, I'm thinking we send you to write about a Human planet this time." Humans? Interesting... The few I've known, I've mostly liked. Well, I don't hate them, anyway. And they look kind of like us Felra, at least a little bit. If you took a Felra and eliminated everything behind her forelegs -- and kept her from dying from lack of some important organs, obviously -- you would have something that still doesn't look particularly like a Human. So, dye her green skin an earthier color, replace her beautiful tresses of feathery-branching tvan with coarser, single-stranded hair, remove one pair of breasts, and take a digit from each hand. She still doesn't look quite Human. Make her face a bit rounder and flatter, thicken her bone structure, and Congratulations! You've surgically converted a Felra into something that could possibly maybe pass for a Human in really poor lighting. Also, you're a sick fuck for doing such a thing. Point being, Humans are sufficiently similar enough to us that they can be cute, in a goofy bipedal sort of way. And immersing yourself in an alien culture can be more rewarding if you can also immerse yourself in some attractive alien nookie along the way. Any aspiring travel writers who are reading this can consider that a pro-tip from the Pretty Idiot. "So, any particular Human world? Somewhere with casinos, maybe? Or some place run by the Church of Giving Money, Liquor, and Carnal Pleasure to Sexy Alien Visitors?" That last bit caught my agent off-guard. "Is that an actual religion?" "If it was, do you think I'd still be working?" "Of course you would. You love travel, trouble, and remunerated smart-assery too much to just quit." Ah, I'm such a lucky Felra. Most agents charge extra for that kind of quality banter. "The place I've got in mind for you is Rugen, a frontier-level colony world well off the outer fringe of the Arm." "The tail-tip of nowhere, in other words. And what's the attraction for a Pretty Idiot to play tourist there? Societal collapse? Rampaging Felra-eating predators? Pandemic-level clown outbreak?" "How about the longest-running ongoing war in the Known Galaxy? Two hundred eighty-seven common years and no end in sight." Yow. I'm passingly familiar with war, having wandered through five or six of varying size and awfulness while sightseeing -- and writing about said sightseeing -- and three centuries is a lot of war, especially confined to one planet. I could only imagine how that could twist and scar a world and its people. The devastation. The tragedy of wasted lives and resources. The sheer dysfunctionality of societies raised for generation after generation on bitter vengeance and the never-ending march towards victory and a peace they can no longer even properly conceptualize. A world of bloodlust, paranoia, and the threat of sudden brutal death staining every moment of every day. Why, the possibilities for misery were endless. It sounded perfect for a vacation getaway. ---- I took regular commercial liners as far as Thielbarra, but had to buy passage from there to Rugen on an independent freighter that was slightly more reputable than a spaceport prostitute, just not as hygienic. There were only three other passengers headed to my destination, including a Kreevin botanical researcher who ignored everybody and a not-very-sober Zharg who worked for one of the big interstellar communications providers and who must have fucked up his job just badly enough to get sent to an isolated hole-in-the-void posting, but not quite badly enough to be fired. I ended up sharing a cabin with the only other quadruped, an adorably optimistic Iraitrian missionary who was going to Rugen to set up a temple to the Harmonious Gods and try to get a congregation going. Being the cynical agnostic wretch that I am, I just had to ask how much demand she thought there would be for a doctrine of cooperative religious pacifism in the middle of a war zone. "You offer food to the starving, not to those with bellies already full," she told me. "Our beliefs are meant to be applied in the world, not just agreed with in the temple." And did she expect to end the war all by herself? "I hope to make a difference to someone. Whether it's by teaching the Way, by being an example, or just by offering a person who needs it a roof, a meal, and a sympathetic ear. If even one person considers their life to be better for having known me, my mission will be worthwhile." Damn. I had been entertaining myself with the idea of flirting mercilessly with her for the whole trip, but all that earnestness. All that simple, undeniable goodness. Even my cynicism and libido combined couldn't look that in the face. So I flirted with the ship's captain, instead. Not that there was any real challenge in it, as despite Felra not being four-armed lizard people, Jixavan males are completely enamored of our tails, which are both more voluptuous and generally more exposed than those of their own females. Pro-tip from the Pretty Idiot: if you're a Felra and need to manipulate a Jixavan guy, buy one of those tail-stockings their women wear. Even the biggest ones will be too tight and short for you, so cut a bunch of slashes in it and pull it as far up your tail as it will go. Then wear a skirt short enough to expose the top hem of the tail-stocking and enjoy your newfound powers of persuasion. I ended up getting twenty percent off my fare and three marriage proposals. Captain Akothin had made a few runs to Rugen before, so I was able to ask him some questions about the place. If you've never read one of my Pretty Idiot's Guides before, part of my schtick, if you will, is lack of prior research regarding the places I go. My self-imposed limitation is that I can only obtain information by seeing for myself or asking someone with firsthand experience. No encyclopedias or hyperweb research. That media stuff is, at best, quarter-truths and agenda-driven grazershit, anyway. By going into a place without 'knowledge' of it, I go with fewer preconceptions. That's the 'Idiot' part of the title. The 'Pretty' part is because I am. And if you have to face life as an idiot, it really does help to be a pretty one. The good captain had never actually made planetfall on Rugen, always conducting business from orbit. Sensible. Boring, but sensible. I therefore confined my inquiries to spacers' matters. Like, were we going to have any issues with pirates or paramilitaries on our way in-system? "No pirates. Not enough shipping in or out for those guys to make a living raiding it and too far from any active lanes to make a useful base. Pirates operating across star systems have to really watch their fuel expenditures." Captain Akothin then proceeded to give a suspiciously well-considered dissertation on how to turn a profit in space piracy, which I will not share here but have filed away for future reference should too many of my books bomb on the market. And as for paramilitary ships affiliated with the warring factions? "I've never seen any." What about orbital defenses? Would there be minefields to be tensely navigated? Would we be subject to stop-and-search by military patrol craft? "Rugen's a frontier-level system." The captain looked at me like I was a moron, albeit a moron with an incredibly sexy and distracting tail. "There ain't even a transshipment station, just a few cheapo weather and comm satellites. I just put the ship in a parking orbit and they send shuttles up. But it's not like the shipments are ever so big you'd need an orbital dock anyway, and shuttles are fine for passengers. Of course, that also means no orbital repair yard and no fuel depot, but that's not much worry since Rugen is just a long detour off our Thielbarra-to-Rialto route and I always do a refuel and refit at Thielbarra for safety's sake and, um, will you marry me?" ---- The shuttle ride down was as uneventful as such things generally are and afforded a chance to take in the view of Rugen from medium-high orbit. It was not a particularly exciting planet seen from 18,000 miles above its equator -- under the sparse clouds, some smallish seas, broad smears of iron-red in the right places to be deserts, accented by patches and streamers of an odd green that was almost an indecisive blue, and some blink-and-you'd-miss-them polar caps. But the thing is, it doesn't make a damn bit of difference how many planets you've seen out the porthole, or how much of an undifferentiated dirtball the one below you is. There is no such thing as 'ordinary' when it comes to the sight of a whole damn world suspended in space right in front of you. It's a moment of magic, every single time, and anybody who says otherwise is lying, or is a soulless shithead. Or, since those aren't mutually exclusive, they could be both, like a corporate journalist or a Rybathi. I used the flight time to mentally review what firsthand knowledge of Humans I possessed. Pro-tip-slash-caveat: members of a species often behave very differently in their own polities than they do in foreign or more cosmopolitan settings. Expatriates or visitors to your world are typically trying to get along in your society and tend to adjust their behavior accordingly. Their behavior when they are in the majority and they get to decide what's normal may be radically different. That said, there were a few truths I felt comfortable in ascribing to Humans in general based on experience. For starters, sexual dimorphism. Humans born biologically male or female remain that sex, unless medically altered. Females are usually smaller and are the ones with slightly inadequate breasts. Males tend to be bigger, stronger, and coarser-looking and, like most mammaloid males, have completely inadequate breasts. This dimorphism leads to the most basic social structures being built around male-female pairings and their offspring -- family -- rather than the looser pack-based structure of Felra. These family structures appear to have a relationship similar to, though vastly more complicated than, the Felra mother-daughter bond. Basically, if you wrong a Human, you may face retribution not just from her, but from her entire bloodline. Except sometimes you won't, because, like I said, complicated. Second, though many Galactics tend to use the terms 'Human' and 'Terran' as synonyms, Humans emphatically do not. Among Humans, the word 'Terran' refers specifically to an inhabitant of the Terran Commonwealth, the oldest, largest, and apparently most detested Human stellar nation. Humans who are not Commonwealth natives tend to have negative reactions to being called 'Terrans'. In this context, the term 'negative reactions' seems to cover a range from 'cold and profane verbal correction' to 'assault with a power-nailer'. Maybe this trip would offer a chance to find out why that might be? I'd also been told that actual Terrans react poorly to being called 'Human', though I've never met any Commonwealth Terrans and can't say for sure if that's true. Third, Humans tend to be territorial, and therefore possessive. They have a strong impulse to guard things they have laid claim to. Don't try to make use of anything a Human regards as their own without asking permission first, even if you intend to give it right back. This impulse extends quite strongly to their romantic or sexual partners as well and attempting to bed, or even flirt with, a Human who has been claimed by another will tend to be met with hostility. You could try asking for permission, I guess, but that just seems to lead to socially awkward hostility. And if you don't know why socially awkward hostility is worse than the regular kind, then obviously you've never been in a fistfight with a drunken Dahu who was sporting a clingy wet kilt and a massive erection. next **** More Known Galaxy stories
On Halloween night in 1994, 7-year-old Tony Bagley was trick-or-treating with his family in North Las Vegas. Suddenly an unknown gunman ran into the street and fired several rounds at the Bagley family before driving off into the night. Tony was killed and no suspects or motive have been identified.
The unsolved Halloween night murder of 7-year-old Tony Bagley has haunted the Las Vegas area for over two decades. On Halloween night in 1994, Tony dressed up as a skeleton and went out trick-or-treating with his mother, aunt, and 10-year-old sister. Around 6:15 p.m., the family was walking door to door on Englestad Street - near the intersection of Cheyenne and MLK - when a man wearing a hooded sweatshirt and dark-colored jogging clothes ran into the street and fired several rounds from a handgun at the Bagley family. When he finished firing, the unidentified assailant jumped into a waiting vehicle and sped away with his headlights off. All four members of the Bagley family were hit by the gunfire. Tony's sister had to undergo surgery to repair a gunshot wound to her liver, while Tony's mother suffered a wound to her chest and his aunt was hit in the leg. Tony had been hit in the head - after being placed on life support he eventually succumbed to his injuries. Tony's relatives survived the attack. The only description of the attacker is that he was African American and about 5'8. Police identified some strong suspects but never developed enough evidence to make an arrest. Casino executive Bob Stupak even offered a $100,000 reward for information leading to an arrest and the Bagley murder was featured on America's Most Wanted, however, no one came forward with any additional information that would allow an arrest in the case. Police speculated the shooting could have been retaliation for a drug deal gone bad, or that a member of the Bagley family that was not out trick-or-treating that night was the intended target of the attack. Tony's father would be arrested for murdering Curtis Henry in North Las Vegas in 1998 for not paying a debt. Henry's mother described Tony's father as "an angry, evil person" that had been bragging to people of his intent to kill her son over the unpaid debt. Article by Las Vegas journalist Cathy Scott on the case: https://www.forbes.com/sites/crime/2011/10/31/halloween-murder-of-trick-or-treater-still-unsolved-17-years-late#561b517a3e83
Missing/Murdered/Disappeared: Vanished from East Texas, 2000-2020
Hello friends. Per a request, here is a running list of those who have gone missing in East Texas. As a journalist in this area, these are the individuals I have noticed as part of the missing groups I frequent. Please feel free to direct me to more. As it is my line of work, I care deeply. Some of these individuals I know about, some I do not know much about. There are many more, but this first post is just the time range of 2000-2020. I will do other time periods if there is interest, although older cases are harder to track. They are organized alphabetically. Albright, Alwin- last seen 7/6/19 walking away from his home on Scott Street in Gilmer in Upshur County. He is 74 years old with grey hair and blue eyes. He’s 5’10” and 250 pounds. He was last seen wearing a red shirt and blue jeans. Mr. Albright has medical issues and is without the medications he needs. There is a $1000 reward for information regarding his whereabouts. Anyone with information should contact the Upshur County Sheriff. Alvarado, Eric “Slow”- Last seen 11/20/18. Disappeared from Atlanta, Texas, he is 6’5” and 180 pounds. He was 32 years old, and now would be 34. He was last seen wearing camouflage pajama pants, a white t-shirt, and a gray zip-up jacket. He also may have the glasses he was wearing. He has tattoos on his arms, chest and neck. There is a $10,000 reward for information on his whereabouts. Anyone with information should contact the Atlanta, TX police. Birdwell, Jerrod- Last seen 1/6/14. Missing from Tyler, Jerrod was 17 at the time he disappeared. His height is listed as 5’5” and weight as 170 pounds, but he may have grown. He is white, with short black hair and brown eyes. There are no more details available about him. Anyone with information should contact the Smith County Sheriff. Boehm, Frederick “Lil Joe” Joseph- Last seen 1/25/01. 6’0”, 130 pounds, white male with hazel eyes and brown hair missing from Marshall. He has a rebel flag tattoo on his upper arm. His sister Jolene is searching for answers and offering a $5000 reward. Anyone with information should contact the Harrison County Sheriff. Cannon, Heather Danielle- Last seen 8/27/09. The 15-year-old disappeared from Athens, Texas. Authorities believe she left of her own accord, and she was last seen in the company of her biological father, Jerral Allen Whitley. Whitley refused to take a polygraph test after Heather's disappearance and was later incarcerated in Florida for drug offenses and grand theft. He was imprisoned for 18 months before being released in October 2014. Police have since completed excavations of a property on County Road 4837, near Larue. Anyone with information should contact the Henderson County Sheriff. Childress, Antoinette Renee- Last seen 10/13/15. Missing from Henderson at her trailer home. About a month before Childress went missing, her sister, Patricia Nichols, began receiving strange Facebook messages from her. The first message said there was an emergency and Childress needed her phone number. Three weeks later Nichols got another message that just said "Sister where are I, what's going on." On October 6, Nichols got a voice message from Childress's Facebook account. The message said something about guardian angels, but the voice wasn't Childress's. Nichols left home after that and didn't return until November 6, by which time Childress was missing. Two women contacted Nichols after Childress's disappearance and said they knew what had happened to her. The women stated Childress had been involved in using and selling drugs, and gotten some bad people angry, and was tortured and killed as a result. This information has not been verified. Childress was seeing Felipe Villanueva at the time of his disappearance. He is considered a person of interest in her case and has multiple warrants for his arrest on drug-related charges and driving without a license. His current whereabouts are unknown and it's unclear whether he's still in the area. A few days after Childress was reported missing, police found her car being driven by a man in Henderson. He was arrested on an unrelated charge, and stated Childress had sold him the vehicle, something her family finds difficult to believe. Childress has a warrant out for her arrest, but she's considered a missing person rather than a fugitive. Childress had just gotten off probation at the time and was trying to clean up her life. Her case remains unsolved and foul play is suspected. Anyone with information should call the Henderson County Sheriff Combs, Donnie “Bon Jovi” and Cynthia Arnold (went missing together)- The pair was last seen 9/26/18 in Linden, near Atlanta, Texas in Cass County. Combs called Arnold and asked her to come pick him up in Cass Countyand she left home to do so. A little while later she contacted her mother and said Combs hadn't arrived and she was still waiting at the meeting spot. Neither of them has ever been heard from again. A few days after they were last seen, Arnold's truck was found abandoned and burned in Marion County, Texas. While Kevin Dewayne Shepard Jr. and his uncle, Gary Edward Shepard were charged in Oct. 2020 with capital murder of the pair, their bodies have never been found. They face the death penalty if convicted. Anyone with information should contact the Cass County Sheriff. Culberson, Larry- Last seen 9/4/13. Larry went missing from his home on County Road 4320 in Emory. Larry had been having some medical issues shortly before his disappearance. Larry was last known to be wearing camouflage-style gray pants, a white T-shirt and he might be wearing high-top tennis shoes. He was 56 at the time of his disappearance. An extensive search was conducted in the area without any result. His medical condition causes him to walk with a limp. Anyone with information should contact the Rains County Sheriff. Dunn, Hartford Hunter- Last seen 8/5/04. Vanished from his home in the 200 block of Private Road 4002 in Marshall in the early morning hours, his daughter said she woke up at 7:30 a.m. and found the door open and her father gone. At 76 years old, he was in the beginning years of dementia. He has not been seen since. Anyone with information should contact the Marshall Police. Flint, Kimberly Carter- Last seen 9/29/18. Kim’s car was found partially crashed and abandoned in the roadway of State Highway 154 near the rural community of Rekaw, in Rusk County. Her purse ID, as well as other possessions, were at her home, according to Kim’s son James. Picture evidence of the wreck shows damage to the front and side panel of the grey four-door sedan. "The vehicle it was found still in the roadway partially crashed," her son said. "She just wasn't there." Two searches, both immediately after the crash and 170 days later, turned up nothing. A witness believes he saw her speaking with someone in a white pickup truck, but as any local knows… there are a lot of white pickup trucks in East Texas. Kim was featured on “The Vanished Podcast.” Anyone with information should contact the Rusk County Sheriff. Farrell, Justin Kyle- Last seen 05/11/04. Farrell disappeared from Nacogdoches, Texas. In March 2015, his skeletal remains were found near Cushing in Nacogdoches County, Texas. They were identified in April 2015. Farrell's death remains under investigation and has not yet been ruled a homicide. Anyone with information should contact the Nacogdoches County Sheriff. Fleisher, Steven Miller- Last seen 9/14/16. Missing from Troup, he was last seen around 6:15 a.m. in the 1200 block of Noble Street. Police say Fleisher did not take any of his belongings with him and his family has been unable to contact him. He was 53 years old at the time of his disappearance. Anyone with information should contact the Smith County Sheriff. Flores, Lydia- Last seen 10/11/20. Reported missing on Oct. 19 by her Shreveport, LA boyfriend, who said he had not heard from her since Oct. 11. She is a 40-year-old Hispanic female, and has two tattoos: a barbed wire on her bicep and a playboy bunny on her lower back. She is 5’1” and 115 pounds. She has brown eyes and auburn hair. She is from Longview, but anyone with information should contact the Shreveport Police Department. Franklin, Johnny William- Last seen 10/21/08. The black male, 5'9" tall and 150 pounds was last seen in Tyler. His vehicle was located in a church parking lot at 3009 N. Grand Ave. on October 21, but police said they saw no signs of foul play. He was 53 at the time of his disappearance. Anyone with information should contact the Smith County Sheriff. Gallegos, Veronica- Last seen 01/11/05. Missing from Gun Barrel City at the age of 19, Her live-in boyfriend said she packed a suitcase and left; he speculated she'd returned to her native Mexico. She has never been heard from again. Gallegos left behind her purse, her Mexican identification and her six-month-old child. Her boyfriend is considered a person of interest in her case and has stopped cooperating with investigators. Foul play is possible in her disappearance, but few details are available in her case. Anyone with information should contact the Henderson County Sheriff. Gipson, Tyress- last seen 8/22/20. Missing from Jacksonville, Texas in Cherokee County, Tyress had just turned 18 and graduated. He is 6’0” and weighs 180 pounds. He has tattoos of the name “Lavance,” “BG$” and prayer hands. He is an African American man, wears his hair in dreads, and has braces. Anyone with information should contact the Jacksonville Police Department. Gutierrez, Marquita Leanna- Last seen 11/11/19. Some report her as missing out of Canton, while others report her as missing out of Wood County. Marquita Gutierrez was reported missing after borrowing her mom's pickup that morning to go to a doctor's appointment, but the doctor's office said she never showed up. Her husband told police she was last seen in the Dallas area and was possibly heading toward Laredo. Her husband has been named a person of interest in her case. Anyone with information should contact the Wood County Sheriff Hunt, Shirley Mae- last seen 6/17/07. Missing from Henderson, Shirley was last seen walking on County Road 454 near her home in rural Rusk County. She had alzheimers at the time of her disappearance. She is 5’4”, 140 pounds with hazel eyes, white hair and a partial denture plate. She wears eyeglasses with a gold wire frame, and was 72 at the time of her disappearance. Sheriff’s deputies believe she got in someone’s car, due to scent dog tracking. Anyone with information should contact the Rusk County Sheriff. Jackson, Cole Duane- last seen 07/13/06. Missing from Timpson, Jackson was last seen near FM 1645 and CR 4230. The truck he was driving came out of a private pasture and rammed into a fence. He stopped and spoke to the elderly man who owned the land. Jackson apologized and said he would pay $120 for the damage, but said he had to run to get away from the "bad people" who were chasing him. He abandoned his Dodge half-ton pickup with minor damage and left his two inhalers, which he needed, in the vehicle. The driver’s side door was open and the truck was still in four-wheel drive. Jackson's wife was three months pregnant with their first child at the time he went missing. Anyone with information should contact the Shelby County Sheriff. Lee, Anthony Tyrone- last seen 6/25/11. Anthony was planning to go to the rodeo with his mother on the evening of June 25. When his mother came to pick him up for the rodeo, she found his home deserted. The ironing board was set up with the clothes Lee had planned to wear to the rodeo. His pants were on the ironing board with one leg dangling, as if he'd been interrupted while ironing and left in a hurry. His mother said he would not leave the house in his “house shoes” (a very East Texas thing lol) and he had $600 untouched in his bank account. About three weeks after Lee was reported missing, his mother got strange phone calls. A "death song" played on the line, then someone said, "that's what he gets for snitching." His mother noted that he had been associated with a known drug dealer and this person had wrecked Lee's car about a week before Lee disappeared. Anyone with information should contact the Texas Department of Public Safety (State Troopers). Marshall, Kimberly Ann- last seen 3/17/17 after she spent one night in the Salvation Army womens’ shelter in Tyler, Texas. She was never seen again. Thirty-one years old at the time, Kimberly had cuts and scars on her arms, wrists and back. She also has upper dentures. She is 5’5” and approximately 105 pounds, although she fluctuates in weight. She has brown hair and brown eyes. Few details are available about her. Anyone with information should contact the Tyler Police Department. Martin, David Michael- last seen 1/14/10. He was a truck driver based in Sand Springs, Oklahoma, and came home to Louisiana most weekends to visit his family. On January 14, Martin called to say he wouldn't make it home that weekend because his truck had broken down. He never contacted his loved ones again. The last person known to have seen him was the mechanic in Longview, Texas whom Martin took his truck to for repairs. They had dinner together, then Martin said he was going to wait on a friend to get truck parts. The mechanic left to do more work on the truck. Martin has never been heard from again. Anyone with information should contact the Sand Springs Police. Martinez, Gregoria Jacobo- last seen 8/13/09. Martinez was last seen in Nacogdoches. She was born in Mexico and was living in the United States without documents at the time of her disappearance. Her two young children, both of whom are U.S. citizens, and they were visiting their grandmother in Mexico when Martinez disappeared. She had asked the father of one of her children for money to help bring her children home from Mexico. He agreed to meet her and lend her money shortly before she disappeared.Martinez planned to go to the Nacogdoches County courthouse on July 13 to pick up copies of her children's birth certificates, but she never arrived there. She has never been heard from again. She was reported missing on July 16. That same day, her vehicle was found abandoned on the side of County Road 525, near the intersection of U. S. Highway 59 south. There were no obvious indications of a struggle at the scene. Martinez may have gotten a ride south with a truck driver in order to find her children; however, her family never saw her. Both the fathers of her children have been questioned and neither of them have been named as suspects. Authorities believe Martinez was taken against her will. Anyone with information should contact the Texas Department of Public Safety (State Troopers). Marquez, Erin Raquel- last seen 8/30/14. The 17-year-old disappeared as she was leaving the Longview Baptist Church in Hallsville, near Longview. She has long dark hair that was dyed red, and 5’6”, 130 pounds, and has brown eyes. Anyone with information should contact the Harrison County Sheriff. McKay, Melissa Darling- last seen 6/10/11. At 1:35 a.m., Melissa walked out of the Choctaw Casino in Grant, Oklahoma with a white male companion, Jeremy Upchurch, of Lamar TX and was never seen again. Upchurch continues to be a person of interest due to his criminal background. Properties in Oklahoma, Delta and Lamar counties were searched, but came up empty. I can’t find an independent source to corroborate, but a personal conversation I had with law enforcement indicates they have found her vehicle in Oklahoma and presume she is dead, possibly due to drug involvement. Anyone with information should contact the Hopkins County Sheriff or Sulphur Springs Police. Meadows, Beverly Lofton- Last seen 12/26/08. Beverly walked away from the Community Cares Nursing Home in the 200 block of west Merritt Street in Marshall, Texas and has never been seen again. Meadows had lived in the nursing home for about six years prior to her disappearance. She was supposed to wear an identification bracelet that would have activated the nursing home's door alarms, but she took it off before she left. She left without taking any personal belongings. Her mother, who lives 15 miles from the nursing home, believes Meadows was trying to walk to her residence. She was 48 years old at the time of her disappearance, 5’3”, and 240 pounds with short brown hair. She requires daily medication, and she doesn't have her medicine with her. Anyone with information should contact the Marshall Police. Morton, Sheila- last seen 6/2/14. Missing from Center, Texas, Sheila’s behavior and personality changed drastically in the weeks leading up to her disappearance, according to her mother Joan. She had recently quit a restaurant job she had for seven years, moved out of her residence, and began hanging out with an old group of friends. Additionally, the last purchase Sheila was known to make was for a 9mm handgun, which was left behind when she disappeared. She was last seen at her ex-boyfriend’s house. Her phone was turned off the same day she vanished, and she has never been seen or heard from again. Sheila’s family members do not believe she would voluntarily leave her son behind. Anyone with information should contact the Angelina County Sheriff. Pierce, Ashley- last seen 3/10/20. Disappeared from the Longview area, she is 5’3” and has a Hello Kitty tattoo on her thigh and a scorpion on her shoulder. She has long brown hair. Anyone with information should contact the Gregg County Sheriff. Salazar, Rosemary “Rose” Rodriguez- Last seen 10/6/19. Attended a family birthday party at the Golden Corral in Kilgore, and was supposed to report to work the next morning at the Kilgore Walmart, but no-show, no-called. She has several distinctive tattoos, including a heart with a fishing hook, a deathly hallow, and the inscription “my person” next to a rose. She is a 5’4”, 185 pound Hispanic woman with brown eyes and brown hair, and it is not known what she was wearing when she disappeared. Her lime green 2014 Chevrolet Sonic is also missing. Anyone with information should contact the Gregg County Sheriff. Stewart, Harry Edward- Last seen 11/30/11. Harry was traveling from Springtown, Texas to Alabama and was last seen in Hallsville, Texas. His age was 65 and he is white, 5’10”, and weighs about 170 pounds. Sheriff’s deputies determined he was driving when he hit something and had to leave his vehicle after his radiator overheated. Harry told the responding officer he would wait at the Dairy Queen on Farm-to-Market Road 450 near mile marker 604 for a ride. He was never seen again. Thompson, Lauren Colvin- Last seen 1/10/19. At 1:53 p.m., Lauren made a frantic but coherent call to her mother. At 2:01 p.m., Lauren called 911 and told Panola County dispatch she was being followed. The call lasted for 21 minutes before disconnecting. Lauren’s family says it “abruptly ended,” police say the “cell phone died.” Lauren’s phone and shoe were found in the Rock Hill community, a rural area with less than 200 residents and more than 2000 acres of woods. A search by multiple law enforcement agencies turned up nothing. A $10,000 reward is offered for information on Lauren’s whereabouts. Anyone with information should contact the Panola County Sheriff. Tidwell, James “Jimmy” Lamar- Last seen 2/15/12. Family members found his rural cabin in Rusk County abandoned, and later found his vehicle abandoned on Farm Road 95, approximately five miles from his home, without a battery. "I do not believe for one minute that he left this property of his own free will," his sister Lynn Akin said. The road was a route he took frequently. He was 58 at the time of his disappearance. The truck showed no signs of foul play, according to Sheriff’s deputies. Anyone with information should contact the Rusk County Sheriff. Valdovinos, Gustavo Baldovi- Last seen 7/11/12. Missing from his maternal aunt's home on Houston Street in Tyler. He told his family he was an alcoholic and had decided to go into treatment, and he left with a group of people who promised to get him some help. The group he left with is described as a Caucasian male and two Caucasian females driving a white Chevrolet Z71 or Silverado pickup truck. Anyone with information should contact the Smith County Sheriff. Wells, Brandi- Last seen 8/3/06. Was leaving the Graham Central Station nightclub in Longview at around 12:30 a.m. Her damaged car was found on Interstate 20 near the Brownsboro exit with her personal belongings inside. She was wearing rust-colored gaucho pants and a floral tube top, and is 4’11, 130 pounds with blonde hair and blue eyes. She was 23 in 2006, she would be 36 now. She was featured on Investigation Discovery’s “Disappeared.” Anyone with information should contact the Henderson County Sheriff. Witt, Jana Mann- last seen 8/17/05. Missing from Glen Rose in Somervell County, Ms. Witt displayed personality changes several weeks prior to her disappearance. She has also gone by the names Jana Holstin, Jana Howard and Jana Branch. She was 44 years of age at the time of her disappearance, and 5’3”, 160 pounds with blue eyes and dyed red hair. The missing persons database notes that foul play is possible. Anyone with information should contact the Somervell County Sheriff. Sources: News reports, Charley Project, Missing Eight East Texas and more https://www.news-journal.com/news/local/police-searching-for-husband-of-missing-wc-woman/article_7c5144ee-8434-5e12-9829-360d060c510a.html https://www.ketk.com/news/vanished-hartford-hunter-dunn/ https://www.panolawatchman.com/news/still-no-answers-in-lauren-thompson-case-a-year-after-she-went-missing-from-panola/article_07d707bc-4d15-11ea-8c84-af4fb2d30b79.html
Nostalgia Casino holds the eCogra safe and secure seal of approval, giving players 100% satisfaction that their play is fair and that all games have been tested and are using a certified RNG. The casino is also a member of the Interactive Gaming Council, offering players one more line of security when they play at the Casino Rewards online casino. We currently have 29 different online casinos available at Casino Rewards, and cater to players throughout the world. Some of our brands are over 15 years old, and have seen millions of players enter through their virtual front doors over the years. 80 Extra Chances to Win the Jackpot. What sets the Casino Rewards Loyalty Program apart from any other loyalty program out there is the fact that they are partnered with 29 online online casinos and 2 poker rooms. The great thing about Casino Rewards is that you can play at one or all of the online casinos in the group and all your loyalty points will accumulate in one account and can be exchanged for credit in any of their group ... Established in 2000, Casino Rewards is one of the longest serving Casino groups around. With all of our casinos being powered by Microgaming, we are able to provide the highest quality gaming experience for our players. You can join any of our online casinos today for free, and enjoy the many benefits that we provide. These include: Casino Rewards is a partner network that was formed to meet the needs of the frequent online casino player. Casino Rewards consolidates the loyalty programs and maximizes their benefits every time you play at one of the member casinos. Casino Rewards is a partner network that was formed to meet the needs of the frequent online casino player. Casino Rewards consolidates the loyalty programs and maximizes their benefits every time you play at one of the member casinos. Our Latest Millionaires! H.T. made a Casino Rewards hat trick by becoming our 3 rd multimillionaire in less than 2 months when she scored an incredible €3,558,858.68 on Mega Moolah at Grand Mondial Casino on October 16 th 2019!. D.H. landed a $4,445,011.37 Mega Moolah jackpot with only a $1 bet at Grand Mondial Casino on September 30, 2019!. S.G. unknowingly cracked the Mega Moolah jackpot ... But every member casino do has different bonuses and they are split into instant play and download-only casinos. They offer a friendly environment with VIP hosts always ready to take care of you. Because each of the 29 Casino Rewards casinos has its own bonus, it can be quite cumbersome to choose which promotion to go for. Casino Rewards Loyalty Program. Casino Rewards is the name of the network which owns and operates 29 award winning online casinos. By joining any of these 29 online casinos, you automatically become a member of both the casino you have joined, and also Casino Rewards.
Join Genting Rewards and earn valuable points when playing your favorite slot machine or electronic table game. Points can be used towards dining, shopping, ... Check out the website: http://www.gamersheroes.comFollow us on Twitter: https://twitter.com/GamersHeroesCheck out our Facebook: https://www.facebook.com/GHer... Solaire Resort and Casino Reward Club Card. Get you Soliare Reward Club now for free. The benefits from gaming are provided. Thank you for watching. For more... Steve and Matt Bourie, from the American Casino Guide, explain how the casino comp system works. They discuss how casinos determine your value to them as a p... Top Casino: http://augustjarpemo.se/url/casino354320 Online slots BIG WIN 30 euro bet - Monopoly Big Event HUGE WIN big bets (youtube. Mega Win Vegas Casino ... Put a casino to a test by using this free method of gambling – and, hopefully, winning – with money given to you by the said casino! There are numerous online casinos that are giving away # ... About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators ... The Best Casino Slot Games on FacebookThese are the Best Android Slot Games we could find (Well a few are for Facebook and iOS but still.) Actual Casino apps... How to Choose an Online Casino. video transcript: An online casino is essentially a virtual land casino. While the games and the rules may be the same the en... Casinos strategically lack windows and clocks in order to mess with the gamblers sense of time. This makes sense because the less aware you are of the time, the more time you will spend in the casino.